bprint ("^1",s, "^1 was shot into space by ", a, "\n");
else if (deathtype == DEATH_SWAMP)
bprint ("^1",s, "^1 was conserved by ", a, "\n");
- else if (deathtype == DEATH_HURTTRIGGER && inflictor.message2 != "")
- {
- p = strstrofs(inflictor.message2, "#", 0);
- if(p < 0)
- bprint("^1", s, "^1 ", inflictor.message2, " ", a, "\n");
- else
- bprint("^1", s, "^1 ", substring(inflictor.message2, 0, p), a, "^1", substring(inflictor.message2, p+1, strlen(inflictor.message2) - (p+1)), "\n");
- }
else if(deathtype == DEATH_SBCRUSH)
bprint ("^1",s, "^1 was crushed by ^1", a, "\n");
else if(deathtype == DEATH_SBMINIGUN)
if (deathtype == DEATH_CUSTOM)
msg = strcat(deathmessage, " by ^1", msg);
+ else if (deathtype == DEATH_HURTTRIGGER && inflictor.message2 != "")
+ {
+ msg = strstrofs(inflictor.message2, "#", 0);
+ }
Send_KillNotification(s, a, msg, deathtype, MSG_KILL);
//}