]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qc
Merge branch 'sev/luma_update' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qc
index 614dd8a575f88b478dd4e5bc69db3cd877b3bfb5..675b794ecdb902b73e018f3ccaad6356e4feeb42 100644 (file)
@@ -5,6 +5,8 @@
 #include "mutators/all.qh"
 #include "scores.qh"
 #include "spawnpoints.qh"
+#include "../common/state.qh"
+#include "../common/physics/player.qh"
 #include "../common/t_items.qh"
 #include "../common/vehicles/all.qh"
 #include "../common/items/all.qc"
@@ -14,7 +16,7 @@
 #include "weapons/selection.qh"
 #include "../common/constants.qh"
 #include "../common/deathtypes/all.qh"
-#include "../common/notifications.qh"
+#include "../common/notifications/all.qh"
 #include "../common/physics/movetypes/movetypes.qh"
 #include "../common/playerstats.qh"
 #include "../common/teams.qh"
@@ -174,7 +176,7 @@ void Obituary_SpecialDeath(
                                        NOTIF_ONE,
                                        notif_target,
                                        MSG_MULTI,
-                                       deathent.death_msgmurder.nent_id,
+                                       deathent.death_msgmurder,
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
@@ -182,7 +184,7 @@ void Obituary_SpecialDeath(
                                        NOTIF_ALL_EXCEPT,
                                        notif_target,
                                        MSG_INFO,
-                                       deathent.death_msgmurder.nent_msginfo.nent_id,
+                                       deathent.death_msgmurder.nent_msginfo,
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
@@ -196,7 +198,7 @@ void Obituary_SpecialDeath(
                                        NOTIF_ONE,
                                        notif_target,
                                        MSG_MULTI,
-                                       deathent.death_msgself.nent_id,
+                                       deathent.death_msgself,
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
@@ -204,7 +206,7 @@ void Obituary_SpecialDeath(
                                        NOTIF_ALL_EXCEPT,
                                        notif_target,
                                        MSG_INFO,
-                                       deathent.death_msgself.nent_msginfo.nent_id,
+                                       deathent.death_msgself.nent_msginfo,
                                        s1, s2, s3, "",
                                        f1, f2, f3, 0
                                );
@@ -225,7 +227,7 @@ float Obituary_WeaponDeath(
        if (death_weapon != WEP_Null)
        {
                w_deathtype = deathtype;
-               int death_message = ((murder) ? death_weapon.wr_killmessage(death_weapon) : death_weapon.wr_suicidemessage(death_weapon));
+               Notification death_message = ((murder) ? death_weapon.wr_killmessage(death_weapon) : death_weapon.wr_suicidemessage(death_weapon));
                w_deathtype = false;
 
                if (death_message)
@@ -238,11 +240,12 @@ float Obituary_WeaponDeath(
                                s1, s2, s3, "",
                                f1, f2, 0, 0
                        );
+                       // send the info part to everyone
                        Send_Notification_WOCOVA(
                                NOTIF_ALL_EXCEPT,
                                notif_target,
                                MSG_INFO,
-                               msg_multi_notifs[death_message - 1].nent_msginfo.nent_id,
+                               death_message.nent_msginfo,
                                s1, s2, s3, "",
                                f1, f2, 0, 0
                        );
@@ -325,7 +328,8 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                        return;
                }
                LogDeath("suicide", deathtype, targ, targ);
-               GiveFrags(attacker, targ, -1, deathtype);
+               if(deathtype != DEATH_AUTOTEAMCHANGE.m_id) // special case: don't negate frags if auto switched
+                       GiveFrags(attacker, targ, -1, deathtype);
        }
 
        // ======
@@ -342,7 +346,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
 
                        Send_Notification(NOTIF_ONE, attacker, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAG, targ.netname);
                        Send_Notification(NOTIF_ONE, targ, MSG_CENTER, CENTER_DEATH_TEAMKILL_FRAGGED, attacker.netname);
-                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(targ.team, INFO_DEATH_TEAMKILL_), targ.netname, attacker.netname, deathlocation, targ.killcount);
+                       Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM(targ.team, INFO_DEATH_TEAMKILL), targ.netname, attacker.netname, deathlocation, targ.killcount);
 
                        // In this case, the death message will ALWAYS be "foo was betrayed by bar"
                        // No need for specific death/weapon messages...
@@ -395,7 +399,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        CHOICE_TYPEFRAG,
                                        targ.netname,
                                        kill_count_to_attacker,
-                                       (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping)
+                                       (IS_BOT_CLIENT(targ) ? -1 : targ.ping)
                                );
                                Send_Notification(
                                        NOTIF_ONE,
@@ -406,7 +410,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        kill_count_to_target,
                                        attacker.health,
                                        attacker.armorvalue,
-                                       (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping)
+                                       (IS_BOT_CLIENT(attacker) ? -1 : attacker.ping)
                                );
                        }
                        else
@@ -418,7 +422,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        CHOICE_FRAG,
                                        targ.netname,
                                        kill_count_to_attacker,
-                                       (IS_BOT_CLIENT(targ) ? NO_MSG : targ.ping)
+                                       (IS_BOT_CLIENT(targ) ? -1 : targ.ping)
                                );
                                Send_Notification(
                                        NOTIF_ONE,
@@ -429,7 +433,7 @@ void Obituary(entity attacker, entity inflictor, entity targ, int deathtype)
                                        kill_count_to_target,
                                        attacker.health,
                                        attacker.armorvalue,
-                                       (IS_BOT_CLIENT(attacker) ? NO_MSG : attacker.ping)
+                                       (IS_BOT_CLIENT(attacker) ? -1 : attacker.ping)
                                );
                        }
 
@@ -537,7 +541,7 @@ void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypo
        targ.iceblock = ice;
        targ.revival_time = 0;
 
-       WITH(entity, self, ice, Ice_Think());
+       WITHSELF(ice, Ice_Think());
 
        RemoveGrapplingHook(targ);
 
@@ -550,6 +554,7 @@ void Freeze (entity targ, float freeze_time, float frozen_type, float show_waypo
 
 void Unfreeze (entity targ)
 {
+    SELFPARAM();
        if(!STAT(FROZEN, targ))
                return;
 
@@ -869,6 +874,7 @@ void Damage (entity targ, entity inflictor, entity attacker, float damage, int d
        setself(this);
 
        // apply mirror damage if any
+       if(!autocvar_g_mirrordamage_onlyweapons || DEATH_WEAPONOF(deathtype) != WEP_Null)
        if(mirrordamage > 0 || mirrorforce > 0)
        {
                attacker = attacker_save;