]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_damage.qh
Merge branch 'master' into terencehill/menu_hudskin_selector
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_damage.qh
index 9dce060cc453e4fdbb98bacb60db727cf5d96694..fc8bf9c8f72b8e0d0d894721b8f5cbb6270963d3 100644 (file)
@@ -4,9 +4,7 @@
 #if defined(CSQC)
 #elif defined(MENUQC)
 #elif defined(SVQC)
-       #include "../dpdefs/progsdefs.qh"
-    #include "../dpdefs/dpextensions.qh"
-    #include "../warpzonelib/common.qh"
+    #include "../lib/warpzone/common.qh"
     #include "../common/constants.qh"
     #include "../common/teams.qh"
     #include "../common/util.qh"
     #include "constants.qh"
     #include "defs.qh"
     #include "../common/notifications.qh"
-    #include "../common/deathtypes.qh"
-    #include "mutators/mutators_include.qh"
-    #include "tturrets/include/turrets_early.qh"
-    #include "vehicles/vehicle.qh"
-    #include "../csqcmodellib/sv_model.qh"
+    #include "../common/deathtypes/all.qh"
+    #include "mutators/all.qh"
+    #include "../common/turrets/sv_turrets.qh"
+    #include "../common/vehicles/all.qh"
+    #include "../lib/csqcmodel/sv_model.qh"
     #include "../common/playerstats.qh"
     #include "g_hook.qh"
     #include "scores.qh"
@@ -35,7 +33,7 @@
 .float dmg_force;
 .float dmg_radius;
 
-float Damage_DamageInfo_SendEntity(entity to, int sf);
+bool Damage_DamageInfo_SendEntity(entity this, entity to, int sf);
 
 void Damage_DamageInfo(vector org, float coredamage, float edgedamage, float rad, vector force, int deathtype, float bloodtype, entity dmgowner);
 
@@ -58,7 +56,7 @@ float IsFlying(entity a);
 void UpdateFrags(entity player, float f);
 
 // NOTE: f=0 means still count as a (positive) kill, but count no frags for it
-void W_SwitchWeapon_Force(entity e, float w);
+void W_SwitchWeapon_Force(entity e, Weapon w);
 entity GiveFrags_randomweapons;
 void GiveFrags (entity attacker, entity targ, float f, int deathtype);