]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_hook.qc
Monsters!
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_hook.qc
index 5561c2df93ffa1bfea9b27361feab4f51c7507ca..ad1da10f7f4be77db9181e8f87cb89cbc963f640 100644 (file)
@@ -79,7 +79,7 @@ void GrapplingHook_Stop()
        self.state = 1;
        self.think = GrapplingHookThink;
        self.nextthink = time;
-       self.touch = SUB_Null;
+       self.touch = func_null;
        self.velocity = '0 0 0';
        self.movetype = MOVETYPE_NONE;
        self.hook_length = -1;
@@ -116,12 +116,12 @@ void GrapplingHookThink()
 {
        float spd, dist, minlength, pullspeed, ropestretch, ropeairfriction, rubberforce, newlength, rubberforce_overstretch, s;
        vector dir, org, end, v0, dv, v, myorg, vs;
-       if(self.realowner.health <= 0 || self.realowner.hook != self)   // how did that happen?
-       {                                                                                                               // well, better fix it anyway
-               remove(self);
+       if(self.realowner.hook != self) // how did that happen?
+       {
+               error("Owner lost the hook!\n");
                return;
        }
-       if(LostMovetypeFollow(self))
+       if(LostMovetypeFollow(self) || intermission_running)
        {
                RemoveGrapplingHook(self.realowner);
                return;
@@ -213,6 +213,7 @@ void GrapplingHookThink()
                                                self.aiment.flags &~= FL_ONGROUND;
                                                self.aiment.pusher = self.realowner;
                                                self.aiment.pushltime = time + autocvar_g_maxpushtime;
+                                               self.aiment.istypefrag = self.aiment.BUTTON_CHAT;
                                        }
                                }
 
@@ -285,6 +286,7 @@ void GrapplingHook_Damage (entity inflictor, entity attacker, float damage, floa
                {
                        self.realowner.pusher = attacker;
                        self.realowner.pushltime = time + autocvar_g_maxpushtime;
+                       self.realowner.istypefrag = self.realowner.BUTTON_CHAT;
                }
                RemoveGrapplingHook(self.realowner);
        }
@@ -292,15 +294,15 @@ void GrapplingHook_Damage (entity inflictor, entity attacker, float damage, floa
 
 void FireGrapplingHook (void)
 {
-       local entity missile;
-       local vector org;
+       entity missile;
+       vector org;
        float s;
        vector vs;
 
        if((arena_roundbased && time < warmup) || (time < game_starttime))
                return;
 
-  if(self.freezetag_frozen)
+  if(self.freezetag_frozen || self.frozen)
                return;
        
        if(self.vehicle)
@@ -382,7 +384,7 @@ void FireGrapplingHook (void)
 
 void GrapplingHookFrame()
 {
-       if(g_grappling_hook && timeoutStatus != 2 && self.weapon != WEP_HOOK)
+       if(g_grappling_hook && timeout_status != TIMEOUT_ACTIVE && self.weapon != WEP_HOOK)
        {
                // offhand hook controls
                if(self.BUTTON_HOOK)