#include "autocvars.qh"
#include "constants.qh"
#include "defs.qh"
- #include "vehicles/vehicles_def.qh"
+ #include "../common/vehicles/sv_vehicles.qh"
#include "command/common.qh"
#include "g_hook.qh"
#include "round_handler.qh"
float s;
vector vs;
- if(forbidWeaponUse()) return;
+ if(forbidWeaponUse(self)) return;
if(self.vehicle) return;
makevectors(self.v_angle);