+++ /dev/null
-#ifndef HOOK_H
-#define HOOK_H
-
-// Wazat's grappling hook
-.entity hook;
-void GrapplingHookFrame();
-void RemoveGrapplingHook(entity pl);
-void SetGrappleHookBindings();
-// (note: you can change the hook impulse #'s to whatever you please)
-.float hook_time;
-
-const float HOOK_FIRING = 1;
-const float HOOK_REMOVING = 2;
-const float HOOK_PULLING = 4;
-const float HOOK_RELEASING = 8;
-const float HOOK_WAITING_FOR_RELEASE = 16;
-.float hook_state;
-
-void GrappleHookInit();
-vector hook_shotorigin[4];
-#endif