WriteByte(MSG_ENTITY, ENT_CLIENT_WALL);
WriteByte(MSG_ENTITY, sf);
- if(sf & 1)
+ if(sf & BIT(0))
{
if(sf & 0x40)
WriteShort(MSG_ENTITY, self.colormap);
}
- if(sf & 2)
+ if(sf & BIT(1))
{
WriteCoord(MSG_ENTITY, self.origin.x);
WriteCoord(MSG_ENTITY, self.origin.y);
WriteCoord(MSG_ENTITY, self.origin.z);
}
- if(sf & 4)
+ if(sf & BIT(2))
{
if(sf & 0x10)
{
}
}
- if(sf & 8)
+ if(sf & BIT(3))
{
if(sf & 0x80)
{