-#if defined(CSQC)
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../dpdefs/progsdefs.qc"
- #include "../dpdefs/dpextensions.qc"
- #include "../common/constants.qh"
- #include "../common/util.qh"
- #include "constants.qh"
- #include "defs.qh"
- #include "../common/mapinfo.qh"
-#endif
-
-float Violence_GibSplash_SendEntity(entity to, float sf)
+#include "g_violence.qh"
+
+float Violence_GibSplash_SendEntity(entity to, int sf)
{
WriteByte(MSG_ENTITY, ENT_CLIENT_GIBSPLASH);
WriteByte(MSG_ENTITY, self.state); // actually type