+#if defined(CSQC)
+#elif defined(MENUQC)
+#elif defined(SVQC)
+ #include "../dpdefs/progsdefs.qc"
+ #include "../dpdefs/dpextensions.qc"
+ #include "../warpzonelib/util_server.qh"
+ #include "../common/util.qh"
+ #include "../common/monsters/monsters.qh"
+ #include "defs.qh"
+ #include "../common/notifications.qh"
+ #include "item_key.qh"
+#endif
+
/*
TODO:
- add an unlock sound (here to trigger_keylock and to func_door)