Merge branch 'Mario/pure_entity_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / items.qc
index 7d24883..b21df78 100644 (file)
@@ -5,14 +5,43 @@
 /// game items.
 /// \copyright GNU GPLv2 or any later version.
 
-#include "g_subs.qh"
+#include <server/mutators/_mod.qh>
 #include <common/weapons/all.qh>
+#include <common/mapobjects/subs.qh>
 
 .bool m_isloot; ///< Holds whether item is loot.
 /// \brief Holds whether strength, shield or superweapon timers expire while
 /// this item is on the ground.
 .bool m_isexpiring;
 
+entity Item_FindDefinition(string class_name)
+{
+       FOREACH(Items, it.m_canonical_spawnfunc == class_name,
+       {
+               return it;
+       });
+       FOREACH(Weapons, it.m_canonical_spawnfunc == class_name,
+       {
+               return it.m_pickup;
+       });
+       return NULL;
+}
+
+bool Item_IsAllowed(string class_name)
+{
+       entity definition = Item_FindDefinition(class_name);
+       if (definition == NULL)
+       {
+               return false;
+       }
+       return Item_IsDefinitionAllowed(definition);
+}
+
+bool Item_IsDefinitionAllowed(entity definition)
+{
+       return !MUTATOR_CALLHOOK(FilterItemDefinition, definition);
+}
+
 entity Item_Create(string class_name, vector position, bool no_align)
 {
        entity item = spawn();