]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mapvoting.qc
Use the constants for player hitbox size when applicable (should fix observer hitbox)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mapvoting.qc
index 999919fbe6774268d0f1601914f8f8a9ad5bc13b..b5a6014462ea141adf7379172adf8fb9a853cd2c 100644 (file)
@@ -4,6 +4,7 @@
 #include "command/cmd.qh"
 #include "command/getreplies.qh"
 #include "../common/constants.qh"
+#include <common/net_linked.qh>
 #include "../common/mapinfo.qh"
 #include "../common/playerstats.qh"
 #include "../common/util.qh"
@@ -14,7 +15,6 @@
 float mapvote_nextthink;
 float mapvote_keeptwotime;
 float mapvote_timeout;
-string mapvote_message;
 const float MAPVOTE_SCREENSHOT_DIRS_COUNT = 4;
 string mapvote_screenshot_dirs[MAPVOTE_SCREENSHOT_DIRS_COUNT];
 float mapvote_screenshot_dirs_count;
@@ -41,10 +41,10 @@ entity mapvote_ent;
  * Returns the gamtype ID from its name, if type_name isn't a real gametype it
  * checks for sv_vote_gametype_(type_name)_type
  */
-float GameTypeVote_Type_FromString(string type_name)
+Gametype GameTypeVote_Type_FromString(string type_name)
 {
-       float type = MapInfo_Type_FromString(type_name);
-       if ( type == 0 )
+       Gametype type = MapInfo_Type_FromString(type_name);
+       if (type == NULL)
                type = MapInfo_Type_FromString(cvar_string(
                        strcat("sv_vote_gametype_",type_name,"_type")));
        return type;
@@ -54,22 +54,22 @@ int GameTypeVote_AvailabilityStatus(string type_name)
 {
        int flag = GTV_FORBIDDEN;
 
-       float type = MapInfo_Type_FromString(type_name);
-       if ( type == 0 )
+       Gametype type = MapInfo_Type_FromString(type_name);
+       if ( type == NULL )
        {
                type = MapInfo_Type_FromString(cvar_string(
                        strcat("sv_vote_gametype_",type_name,"_type")));
                flag |= GTV_CUSTOM;
        }
 
-       if( type == 0 )
+       if( type == NULL )
                return flag;
 
        if ( autocvar_nextmap != "" )
        {
-               if ( !MapInfo_Get_ByName(autocvar_nextmap, false, 0) )
+               if ( !MapInfo_Get_ByName(autocvar_nextmap, false, NULL) )
                        return flag;
-               if (!(MapInfo_Map_supportedGametypes & type))
+               if (!(MapInfo_Map_supportedGametypes & type.m_flags))
                        return flag;
        }
 
@@ -83,7 +83,7 @@ float GameTypeVote_GetMask()
        n = min(MAPVOTE_COUNT, n);
        gametype_mask = 0;
        for(j = 0; j < n; ++j)
-               gametype_mask |= GameTypeVote_Type_FromString(argv(j));
+               gametype_mask |= GameTypeVote_Type_FromString(argv(j)).m_flags;
        return gametype_mask;
 }
 
@@ -92,7 +92,7 @@ string GameTypeVote_MapInfo_FixName(string m)
        if ( autocvar_sv_vote_gametype )
        {
                MapInfo_Enumerate();
-               MapInfo_FilterGametype(GameTypeVote_GetMask(), 0, MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
+               _MapInfo_FilterGametype(GameTypeVote_GetMask(), 0, MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
        }
        return MapInfo_FixName(m);
 }
@@ -255,7 +255,6 @@ void MapVote_Init()
        mapvote_timeout = time + autocvar_g_maplist_votable_timeout;
        if(mapvote_count_real < 3 || mapvote_keeptwotime <= time)
                mapvote_keeptwotime = 0;
-       mapvote_message = "Choose a map and press its key!";
 
        MapVote_Spawn();
 }
@@ -271,14 +270,14 @@ void MapVote_SendPicture(entity to, int id)
 
 void MapVote_WriteMask()
 {
-       float i;
        if ( mapvote_count < 24 )
        {
-               float mask,power;
-               mask = 0;
-               for(i = 0, power = 1; i < mapvote_count; ++i, power *= 2)
-                       if(mapvote_maps_flags[i] & GTV_AVAILABLE )
-                               mask |= power;
+               int mask = 0;
+               for(int j = 0; j < mapvote_count; ++j)
+               {
+                       if(mapvote_maps_flags[j] & GTV_AVAILABLE)
+                               mask |= BIT(j);
+               }
 
                if(mapvote_count < 8)
                        WriteByte(MSG_ENTITY, mask);
@@ -289,8 +288,8 @@ void MapVote_WriteMask()
        }
        else
        {
-               for ( i = 0; i < mapvote_count; ++i )
-                       WriteByte(MSG_ENTITY, mapvote_maps_flags[i]);
+               for (int j = 0; j < mapvote_count; ++j)
+                       WriteByte(MSG_ENTITY, mapvote_maps_flags[j]);
        }
 }
 
@@ -336,6 +335,8 @@ void GameTypeVote_SendOption(int i)
                                strcat("sv_vote_gametype_",type_name,"_name")));
                        WriteString(MSG_ENTITY, cvar_string(
                                strcat("sv_vote_gametype_",type_name,"_description")));
+                       WriteString(MSG_ENTITY, cvar_string(
+                               strcat("sv_vote_gametype_",type_name,"_type")));
                }
        }
 }
@@ -522,7 +523,7 @@ float MapVote_CheckRules_2()
        for(i = 0; i < mapvote_count_real; ++i)
                if ( mapvote_maps_flags[i] & GTV_AVAILABLE )
                {
-                       RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
+                       RandomSelection_AddFloat(i, 1, mapvote_selections[i]);
                        if ( gametypevote &&  mapvote_maps[i] == MapInfo_Type_ToString(MapInfo_CurrentGametype()) )
                        {
                                currentVotes = mapvote_selections[i];
@@ -542,7 +543,7 @@ float MapVote_CheckRules_2()
        for(i = 0; i < mapvote_count_real; ++i)
                if(i != firstPlace)
                if ( mapvote_maps_flags[i] & GTV_AVAILABLE )
-                       RandomSelection_Add(world, i, string_null, 1, mapvote_selections[i]);
+                       RandomSelection_AddFloat(i, 1, mapvote_selections[i]);
        secondPlace = RandomSelection_chosen_float;
        secondPlaceVotes = RandomSelection_best_priority;
        //dprint("Second place: ", ftos(secondPlace), "\n");
@@ -559,7 +560,6 @@ float MapVote_CheckRules_2()
                {
                        float didntvote;
                        MapVote_TouchMask();
-                       mapvote_message = "Now decide between the TOP TWO!";
                        mapvote_keeptwotime = 0;
                        result = strcat(":vote:keeptwo:", mapvote_maps[firstPlace]);
                        result = strcat(result, ":", ftos(firstPlaceVotes));
@@ -590,10 +590,8 @@ float MapVote_CheckRules_2()
 
 void MapVote_Tick()
 {
-       float keeptwo;
        float totalvotes;
 
-       keeptwo = mapvote_keeptwotime;
        MapVote_CheckRules_1(); // count
        if(MapVote_CheckRules_2()) // decide
                return;
@@ -695,12 +693,12 @@ void MapVote_Think()
        MapVote_Tick();
 }
 
-float GameTypeVote_SetGametype(float type)
+float GameTypeVote_SetGametype(Gametype type)
 {
        if (MapInfo_CurrentGametype() == type)
                return true;
 
-       float tsave = MapInfo_CurrentGametype();
+       Gametype tsave = MapInfo_CurrentGametype();
 
        MapInfo_SwitchGameType(type);
 
@@ -752,7 +750,7 @@ float GameTypeVote_Finished(float pos)
 float GameTypeVote_AddVotable(string nextMode)
 {
        float j;
-       if ( nextMode == "" || GameTypeVote_Type_FromString(nextMode) == 0 )
+       if ( nextMode == "" || GameTypeVote_Type_FromString(nextMode) == NULL )
                return false;
        for(j = 0; j < mapvote_count; ++j)
                if(mapvote_maps[j] == nextMode)