]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
Merge remote-tracking branch 'origin/Mario/mutator_minstagib'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 8ad4520494ac6184b25f90501ba5291999231a5a..f1651e23dac5777a2b95d6395363e9674daadcbf 100644 (file)
@@ -827,8 +827,7 @@ void readplayerstartcvars()
                g_pinata = 0; // incompatible
                g_weapon_stay = 0; // incompatible
                WEPSET_COPY_AA(start_weapons, g_weaponarena_weapons);
-               if(!g_ca)
-                       start_items |= IT_UNLIMITED_AMMO;
+               start_items |= IT_UNLIMITED_AMMO;
        }
        else
        {
@@ -861,28 +860,11 @@ void readplayerstartcvars()
        }
        else
        {
-               if(g_ca)
-               {
-                       start_ammo_shells = cvar("g_lms_start_ammo_shells");
-                       start_ammo_nails = cvar("g_lms_start_ammo_nails");
-                       start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
-                       start_ammo_cells = cvar("g_lms_start_ammo_cells");
-                       start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
-               }
-               else
-               {
-                       start_ammo_shells = cvar("g_start_ammo_shells");
-                       start_ammo_nails = cvar("g_start_ammo_nails");
-                       start_ammo_rockets = cvar("g_start_ammo_rockets");
-                       start_ammo_cells = cvar("g_start_ammo_cells");
-                       start_ammo_fuel = cvar("g_start_ammo_fuel");
-               }
-       }
-
-       if (g_ca)
-       {
-               start_health = cvar("g_lms_start_health");
-               start_armorvalue = cvar("g_lms_start_armor");
+               start_ammo_shells = cvar("g_start_ammo_shells");
+               start_ammo_nails = cvar("g_start_ammo_nails");
+               start_ammo_rockets = cvar("g_start_ammo_rockets");
+               start_ammo_cells = cvar("g_start_ammo_cells");
+               start_ammo_fuel = cvar("g_start_ammo_fuel");
        }
 
        if (inWarmupStage)