]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/miscfunctions.qc
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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / miscfunctions.qc
index 113e9f427df5b8105d918b7483e482142b3d4deb..849dcdab45197e62877c96d5bf124b1bd4443589 100644 (file)
@@ -915,8 +915,15 @@ void readplayerstartcvars()
 
        g_weaponarena = 0;
        s = cvar_string("g_weaponarena");
-       if (s == "0")
+       if (s == "0" || s == "")
        {
+               if(g_lms || g_ca)
+                       s = "most";
+       }
+
+       if (s == "off")
+       {
+               // forcibly turn off weaponarena
        }
        else if (s == "all")
        {
@@ -981,6 +988,40 @@ void readplayerstartcvars()
        if (g_weaponarena)
        {
                start_weapons = g_weaponarena;
+               if(!(g_lms || g_ca))
+                       start_items |= IT_UNLIMITED_AMMO;
+       }
+       else if (g_minstagib)
+       {
+               start_health = 100;
+               start_armorvalue = 0;
+               start_weapons = WEPBIT_MINSTANEX;
+               weapon_action(WEP_MINSTANEX, WR_PRECACHE);
+               g_minstagib_invis_alpha = cvar("g_minstagib_invis_alpha");
+
+               if (g_minstagib_invis_alpha <= 0)
+                       g_minstagib_invis_alpha = -1;
+       }
+       else
+       {
+               for (i = WEP_FIRST; i <= WEP_LAST; ++i)
+               {
+                       e = get_weaponinfo(i);
+                       if(want_weapon("g_start_weapon_", e, FALSE))
+                               start_weapons |= e.weapons;
+               }
+       }
+
+       if(!cvar("g_use_ammunition"))
+               start_items |= IT_UNLIMITED_AMMO;
+
+       if(g_minstagib)
+       {
+               start_ammo_cells = cvar("g_minstagib_ammo_start");
+               start_ammo_fuel = cvar("g_start_ammo_fuel");
+       }
+       else if(start_items & IT_UNLIMITED_WEAPON_AMMO)
+       {
                for (j = WEP_FIRST; j <= WEP_LAST; ++j)
                {
                        e = get_weaponinfo(j);
@@ -998,32 +1039,16 @@ void readplayerstartcvars()
                                        start_ammo_fuel = 999;
                        }
                }
-               start_items |= IT_UNLIMITED_AMMO;
-       }
-       else if (g_minstagib)
-       {
-               start_health = 100;
-               start_armorvalue = 0;
-               start_weapons = WEPBIT_MINSTANEX;
-               weapon_action(WEP_MINSTANEX, WR_PRECACHE);
-               start_ammo_cells = cvar("g_minstagib_ammo_start");
-               g_minstagib_invis_alpha = cvar("g_minstagib_invis_alpha");
-               start_ammo_fuel = cvar("g_start_ammo_fuel");
-
-               if (g_minstagib_invis_alpha <= 0)
-                       g_minstagib_invis_alpha = -1;
        }
        else
        {
-               if (g_lms || g_ca)
+               if(g_lms || g_ca)
                {
                        start_ammo_shells = cvar("g_lms_start_ammo_shells");
                        start_ammo_nails = cvar("g_lms_start_ammo_nails");
                        start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
                        start_ammo_cells = cvar("g_lms_start_ammo_cells");
                        start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
-                       start_health = cvar("g_lms_start_health");
-                       start_armorvalue = cvar("g_lms_start_armor");
                }
                else
                {
@@ -1033,13 +1058,12 @@ void readplayerstartcvars()
                        start_ammo_cells = cvar("g_start_ammo_cells");
                        start_ammo_fuel = cvar("g_start_ammo_fuel");
                }
+       }
 
-               for (i = WEP_FIRST; i <= WEP_LAST; ++i)
-               {
-                       e = get_weaponinfo(i);
-                       if(want_weapon("g_start_weapon_", e, FALSE))
-                               start_weapons |= e.weapons;
-               }
+       if (g_lms || g_ca)
+       {
+               start_health = cvar("g_lms_start_health");
+               start_armorvalue = cvar("g_lms_start_armor");
        }
 
        if (inWarmupStage)
@@ -1080,22 +1104,6 @@ void readplayerstartcvars()
                warmup_start_ammo_fuel = max(warmup_start_ammo_fuel, cvar("g_balance_fuel_rotstable"));
        }
 
-       if(!cvar("g_use_ammunition"))
-       {
-               start_ammo_shells = cvar("g_pickup_shells_max");
-               start_ammo_nails = cvar("g_pickup_nails_max");
-               start_ammo_rockets = cvar("g_pickup_rockets_max");
-               start_ammo_cells = cvar("g_pickup_cells_max");
-               start_ammo_fuel = cvar("g_pickup_fuel_max");
-               start_items |= IT_UNLIMITED_AMMO;
-               warmup_start_ammo_shells = cvar("g_pickup_shells_max");
-               warmup_start_ammo_nails = cvar("g_pickup_nails_max");
-               warmup_start_ammo_rockets = cvar("g_pickup_rockets_max");
-               warmup_start_ammo_cells = cvar("g_pickup_cells_max");
-               warmup_start_ammo_fuel = cvar("g_pickup_fuel_max");
-               //warmup_start_items |= IT_UNLIMITED_AMMO;
-       }
-
        if (g_jetpack)
                start_items |= IT_JETPACK;
 
@@ -2545,10 +2553,7 @@ float MoveToRandomMapLocation(entity e, float goodcontents, float badcontents, f
 
         // rule 6: we must not end up in trigger_hurt
         if (tracebox_hits_trigger_hurt(start, e.mins, e.maxs, enddown))
-        {
-            dprint("trigger_hurt! ouch! and nothing else could find it!\n");
             continue;
-        }
 
         break;
     }