case "l": replacement = NearestLocation(self.origin); break;
case "y": replacement = NearestLocation(cursor); break;
case "d": replacement = NearestLocation(self.death_origin); break;
- case "w": replacement = WEP_NAME((!self.weapon) ? (!self.switchweapon ? self.cnt : self.switchweapon) : self.weapon); break;
+ case "w": replacement = WEP_NAME(((!self.weapon) ? (!self.switchweapon ? self.cnt : self.switchweapon) : self.weapon)); break;
case "W": replacement = ammoitems; break;
case "x": replacement = ((cursor_ent.netname == "" || !cursor_ent) ? "nothing" : cursor_ent.netname); break;
case "s": replacement = ftos(vlen(self.velocity - self.velocity_z * '0 0 1')); break;