#include "../common/constants.qh"
#include "../common/mapinfo.qh"
+#include "../common/turrets/turrets.qh"
#ifdef RELEASE
#define cvar_string_normal builtin_cvar_string
#define IS_MONSTER(v) (v.flags & FL_MONSTER)
#define IS_VEHICLE(v) (v.vehicle_flags & VHF_ISVEHICLE)
-#define IS_TURRET(v) (v.turrcaps_flags & TFL_TURRCAPS_ISTURRET)
+#define IS_TURRET(v) (v.turret_flags & TUR_FLAG_ISTURRET)
#define FOR_EACH_CLIENTSLOT(v) for(v = world; (v = nextent(v)) && (num_for_edict(v) <= maxclients); )
#define FOR_EACH_CLIENT(v) FOR_EACH_CLIENTSLOT(v) if(IS_CLIENT(v))