MUTATOR_HOOK(FilterItem, ca_FilterItem, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, ca_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerRegen, ca_PlayerRegen, CBC_ORDER_ANY);
MUTATOR_HOOK(FilterItem, ca_FilterItem, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, ca_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerRegen, ca_PlayerRegen, CBC_ORDER_ANY);