targ_origin = WarpZone_RefSys_TransformOrigin(reciever, flag, (0.5 * (reciever.absmin + reciever.absmax)));
flag.velocity = (normalize(targ_origin - player.origin) * autocvar_g_ctf_pass_velocity);
break;
targ_origin = WarpZone_RefSys_TransformOrigin(reciever, flag, (0.5 * (reciever.absmin + reciever.absmax)));
flag.velocity = (normalize(targ_origin - player.origin) * autocvar_g_ctf_pass_velocity);
break;