]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_ctf.qc
Merge branch 'master' into Mario/ctf_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_ctf.qc
index 0b3a3dff970130203086d8c11efccd73a3e7a05f..c870adc849026e3d0bee13a9819faf68872bfd19 100644 (file)
@@ -1,3 +1,15 @@
+#include "gamemode_ctf.qh"
+#include "../_all.qh"
+
+#include "gamemode.qh"
+
+#ifdef SVQC
+#include "../vehicles/vehicle.qh"
+#endif
+
+#include "../../warpzonelib/common.qh"
+#include "../../warpzonelib/mathlib.qh"
+
 // ================================================================
 //  Official capture the flag game mode coding, reworked by Samual
 //  Last updated: September, 2012
@@ -1500,10 +1512,7 @@ void havocbot_role_ctf_carrier()
                self.bot_strategytime = time + autocvar_bot_ai_strategyinterval;
 
                navigation_goalrating_start();
-               if(ctf_oneflag)
-                       havocbot_goalrating_ctf_enemybase(50000);
-               else
-                       havocbot_goalrating_ctf_ourbase(50000);
+               havocbot_goalrating_ctf_ourbase(50000);
 
                if(self.health<100)
                        havocbot_goalrating_ctf_carrieritems(1000, self.origin, 1000);