]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/gamemode_domination.qc
Merge branch 'master' into terencehill/ca_fixes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode_domination.qc
index 4a3b3b818e597b20bbd29231af5760683888f02e..a6d737205c493a6f83d0e0ffdc85f1b89063a686 100644 (file)
@@ -34,7 +34,7 @@ void dompoint_captured ()
        self.model = head.mdl;
        self.modelindex = head.dmg;
        self.skin = head.skin;
-       
+
        float points, wait_time;
        if (autocvar_g_domination_point_amt)
                points = autocvar_g_domination_point_amt;
@@ -58,9 +58,9 @@ void dompoint_captured ()
 
        if (head.noise != "")
                if(self.enemy)
-                       sound(self.enemy, CH_TRIGGER, head.noise, VOL_BASE, ATTN_NORM);
+                       sound(self.enemy, CH_TRIGGER, head.noise, VOL_BASE, ATTEN_NORM);
                else
-                       sound(self, CH_TRIGGER, head.noise, VOL_BASE, ATTN_NORM);
+                       sound(self, CH_TRIGGER, head.noise, VOL_BASE, ATTEN_NORM);
        if (head.noise1 != "")
                play2all(head.noise1);
 
@@ -75,7 +75,7 @@ void dompoint_captured ()
        SUB_UseTargets ();
        self.delay = old_delay;
        self.team = old_team;
-       
+
        switch(self.team)
        {
                case NUM_TEAM_1: msg = "dom-red"; break;
@@ -85,7 +85,7 @@ void dompoint_captured ()
        }
 
        WaypointSprite_UpdateSprites(self.sprite, msg, "", "");
-       
+
        total_pps = 0, pps_red = 0, pps_blue = 0, pps_yellow = 0, pps_pink = 0;
        for(head = world; (head = find(head, classname, "dom_controlpoint")) != world; )
        {
@@ -182,7 +182,7 @@ void dompointthink()
 void dompointtouch()
 {
        entity head;
-       if not(IS_PLAYER(other))
+       if (!IS_PLAYER(other))
                return;
        if (other.health < 1)
                return;
@@ -467,7 +467,7 @@ void dom_DelayedInit() // Do this check with a delay so we can wait for teams to
                print("No ""dom_team"" entities found on this map, creating them anyway.\n");
                dom_spawnteams();
        }
-       
+
        ScoreRules_dom();
 }
 
@@ -479,13 +479,13 @@ void dom_Initialize()
        precache_model("models/domination/dom_pink.md3");
        precache_model("models/domination/dom_unclaimed.md3");
        precache_sound("domination/claim.wav");
-       
+
        addstat(STAT_DOM_TOTAL_PPS, AS_FLOAT, dom_total_pps);
        addstat(STAT_DOM_PPS_RED, AS_FLOAT, dom_pps_red);
        addstat(STAT_DOM_PPS_BLUE, AS_FLOAT, dom_pps_blue);
        if(c3 >= 0) addstat(STAT_DOM_PPS_YELLOW, AS_FLOAT, dom_pps_yellow);
        if(c4 >= 0) addstat(STAT_DOM_PPS_PINK, AS_FLOAT, dom_pps_pink);
-       
+
        InitializeEntity(world, dom_DelayedInit, INITPRIO_GAMETYPE);
 }
 
@@ -493,8 +493,8 @@ void dom_Initialize()
 MUTATOR_DEFINITION(gamemode_domination)
 {
        MUTATOR_HOOK(ClientConnect, dom_ClientConnect, CBC_ORDER_ANY);
-       MUTATOR_HOOK(HavocBot_ChooseRule, dom_BotRoles, CBC_ORDER_ANY);
-       
+       MUTATOR_HOOK(HavocBot_ChooseRole, dom_BotRoles, CBC_ORDER_ANY);
+
        MUTATOR_ONADD
        {
                if(time > 1) // game loads at time 1