return FALSE;
}
+MUTATOR_HOOKFUNCTION(lms_PlayerRegen)
+{
+ if(autocvar_g_lms_regenerate)
+ return FALSE;
+ return TRUE;
+}
+
MUTATOR_HOOKFUNCTION(lms_ForbidThrowing)
{
// forbode!
MUTATOR_HOOKFUNCTION(lms_SetStartItems)
{
start_items &= ~IT_UNLIMITED_AMMO;
- start_ammo_shells = cvar("g_lms_start_ammo_shells");
- start_ammo_nails = cvar("g_lms_start_ammo_nails");
- start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
- start_ammo_cells = cvar("g_lms_start_ammo_cells");
- start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
- start_health = cvar("g_lms_start_health");
- start_armorvalue = cvar("g_lms_start_armor");
+ start_health = warmup_start_health = cvar("g_lms_start_health");
+ start_armorvalue = warmup_start_armorvalue = cvar("g_lms_start_armor");
+ start_ammo_shells = warmup_start_ammo_shells = cvar("g_lms_start_ammo_shells");
+ start_ammo_nails = warmup_start_ammo_nails = cvar("g_lms_start_ammo_nails");
+ start_ammo_rockets = warmup_start_ammo_rockets = cvar("g_lms_start_ammo_rockets");
+ start_ammo_cells = warmup_start_ammo_cells = cvar("g_lms_start_ammo_cells");
+ start_ammo_plasma = warmup_start_ammo_plasma = cvar("g_lms_start_ammo_plasma");
+ start_ammo_fuel = warmup_start_ammo_fuel = cvar("g_lms_start_ammo_fuel");
return FALSE;
}
MUTATOR_HOOK(MakePlayerObserver, lms_RemovePlayer, CBC_ORDER_ANY);
MUTATOR_HOOK(ClientConnect, lms_ClientConnect, CBC_ORDER_ANY);
MUTATOR_HOOK(PlayerPreThink, lms_PlayerThink, CBC_ORDER_ANY);
+ MUTATOR_HOOK(PlayerRegen, lms_PlayerRegen, CBC_ORDER_ANY);
MUTATOR_HOOK(ForbidThrowCurrentWeapon, lms_ForbidThrowing, CBC_ORDER_ANY);
MUTATOR_HOOK(GiveFragsForKill, lms_GiveFragsForKill, CBC_ORDER_ANY);
MUTATOR_HOOK(SetStartItems, lms_SetStartItems, CBC_ORDER_ANY);