// player is dead and becomes observer
// FIXME fix LMS scoring for new system
if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0)
+ {
self.classname = "observer";
+ Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_NOLIVES);
+ }
return false;
}
MUTATOR_ONREMOVE
{
- print("This is a game type and it cannot be removed at runtime.");
+ LOG_INFO("This is a game type and it cannot be removed at runtime.");
return -1;
}