.entity ons_toucher; // player who touched the control point
// control point / generator constants
-#define CP_THINKRATE 0.2
+#define ONS_CP_THINKRATE 0.2
#define GEN_THINKRATE 1
#define CPGEN_SPAWN_OFFSET ('0 0 1' * (PL_MAX_z - 13))
#define CPGEN_WAYPOINT_OFFSET ('0 0 128')