]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator/gamemode_ctf.qc
Merge branch 'master' into Mario/killsound
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator / gamemode_ctf.qc
index afee84d297c806b54bf72cef0b7de79b567a4b74..8a88d5d2e8d7ac60ab0b4bd45601914650fb14ba 100644 (file)
@@ -479,6 +479,7 @@ void ctf_Handle_Throw(entity player, entity receiver, int droptype)
        flag.solid = SOLID_TRIGGER;
        flag.ctf_dropper = player;
        flag.ctf_droptime = time;
+       navigation_dynamicgoal_set(flag);
 
        flag.flags = FL_ITEM | FL_NOTARGET; // clear FL_ONGROUND for MOVETYPE_TOSS
 
@@ -921,11 +922,11 @@ void ctf_FlagThink(entity this)
                FOREACH_CLIENT(true, LAMBDA(ctf_CaptureShield_Update(it, 1))); // release shield only
 
        // sanity checks
-       if(this.mins != CTF_FLAG.m_mins || this.maxs != CTF_FLAG.m_maxs) { // reset the flag boundaries in case it got squished
+       if(this.mins != this.m_mins || this.maxs != this.m_maxs) { // reset the flag boundaries in case it got squished
                LOG_TRACE("wtf the flag got squashed?");
-               tracebox(this.origin, CTF_FLAG.m_mins, CTF_FLAG.m_maxs, this.origin, MOVE_NOMONSTERS, this);
+               tracebox(this.origin, this.m_mins, this.m_maxs, this.origin, MOVE_NOMONSTERS, this);
                if(!trace_startsolid || this.noalign) // can we resize it without getting stuck?
-                       setsize(this, CTF_FLAG.m_mins * this.scale, CTF_FLAG.m_maxs * this.scale);
+                       setsize(this, this.m_mins, this.m_maxs);
        }
 
        // main think method
@@ -1197,6 +1198,7 @@ void ctf_RespawnFlag(entity flag)
        flag.ctf_pickuptime = 0;
        flag.ctf_droptime = 0;
        flag.ctf_flagdamaged_byworld = false;
+       navigation_dynamicgoal_unset(flag);
 
        ctf_CheckStalemate();
 }
@@ -1225,8 +1227,7 @@ void ctf_DelayedFlagSetup(entity this) // called after a flag is placed on a map
 {
        // bot waypoints
        waypoint_spawnforitem_force(this, this.origin);
-       this.nearestwaypointtimeout = 0; // activate waypointing again
-       this.bot_basewaypoint = this.nearestwaypoint;
+       navigation_dynamicgoal_init(this, true);
 
        // waypointsprites
        entity basename;
@@ -1318,6 +1319,8 @@ void ctf_FlagSetup(int teamnumber, entity flag) // called when spawning a flag e
        // appearence
        _setmodel(flag, flag.model); // precision set below
        setsize(flag, CTF_FLAG.m_mins * flag.scale, CTF_FLAG.m_maxs * flag.scale);
+       flag.m_mins = flag.mins; // store these for squash checks
+       flag.m_maxs = flag.maxs;
        setorigin(flag, (flag.origin + FLAG_SPAWN_OFFSET));
 
        if(autocvar_g_ctf_flag_glowtrails)
@@ -1451,6 +1454,8 @@ int havocbot_ctf_teamcount(entity bot, vector org, float tc_radius)
        return c;
 }
 
+// unused
+#if 0
 void havocbot_goalrating_ctf_ourflag(entity this, float ratingscale)
 {
        entity head;
@@ -1464,6 +1469,7 @@ void havocbot_goalrating_ctf_ourflag(entity this, float ratingscale)
        if (head)
                navigation_routerating(this, head, ratingscale, 10000);
 }
+#endif
 
 void havocbot_goalrating_ctf_ourbase(entity this, float ratingscale)
 {
@@ -1472,7 +1478,15 @@ void havocbot_goalrating_ctf_ourbase(entity this, float ratingscale)
        while (head)
        {
                if (CTF_SAMETEAM(this, head))
+               {
+                       if (this.flagcarried)
+                       if ((this.flagcarried.cnt || head.cnt) && this.flagcarried.cnt != head.cnt)
+                       {
+                               head = head.ctf_worldflagnext; // skip base if it has a different group
+                               continue;
+                       }
                        break;
+               }
                head = head.ctf_worldflagnext;
        }
        if (!head)
@@ -1672,7 +1686,7 @@ void havocbot_role_ctf_carrier(entity this)
 
                navigation_goalrating_end(this);
 
-               if (this.navigation_hasgoals)
+               if (this.goalentity)
                        this.havocbot_cantfindflag = time + 10;
                else if (time > this.havocbot_cantfindflag)
                {