else if(CTF_DIFFTEAM(player, flag))
Send_Notification(NOTIF_ONE, player, MSG_CENTER, APP_TEAM_NUM(flag.team, CENTER_CTF_PICKUP));
else
- Send_Notification(NOTIF_ONE, player, MSG_CENTER, ((SAME_TEAM(player, flag)) ? CENTER_CTF_PICKUP_TEAM : CENTER_CTF_PICKUP_TEAM_ENEMY), Team_ColorCode(flag.team));
+ Send_Notification(NOTIF_ONE, player, MSG_CENTER, ((SAME_TEAM(player, flag)) ? CENTER_CTF_PICKUP_RETURN : CENTER_CTF_PICKUP_RETURN_ENEMY), Team_ColorCode(flag.team));
Send_Notification(NOTIF_TEAM_EXCEPT, player, MSG_CHOICE, APP_NUM(flag.team, CHOICE_CTF_PICKUP_TEAM), Team_ColorCode(player.team), player.netname);
entity f;
vector s = '0 0 0';
vector fo = '0 0 0';
- float n = 0;
+ int n = 0;
f = ctf_worldflaglist;
while (f)
fo = f.origin;
s = s + fo;
f = f.ctf_worldflagnext;
+ n++;
}
if(!n)
return;
- havocbot_ctf_middlepoint = s * (1.0 / n);
- havocbot_ctf_middlepoint_radius = vlen(fo - havocbot_ctf_middlepoint);
+ havocbot_ctf_middlepoint = s / n;
+ havocbot_ctf_middlepoint_radius = vlen(fo - havocbot_ctf_middlepoint);
}