#pragma once
+
+#include "../gamemode.qh"
+#include <server/race.qh>
+
+void cts_Initialize();
+
+REGISTER_MUTATOR(cts, false)
+{
+ MUTATOR_STATIC();
+ MUTATOR_ONADD
+ {
+ g_race_qualifying = true;
+ independent_players = 1;
+ GameRules_limit_score(0);
+ GameRules_limit_lead(0);
+
+ cts_Initialize();
+ }
+ return 0;
+}
+
+// scores
+const float ST_CTS_LAPS = 1;