]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/mutators/mutator_buffs.qc
Merge remote-tracking branch 'origin/sev/menu_maplist_controls'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / mutator_buffs.qc
index 12c3e4febb5e8d5661a49bce7ed453b9f55605b1..5aa534c33367726ce895f99f114193087ac207da 100644 (file)
@@ -46,7 +46,7 @@ float buff_Waypoint_visible_for_player(entity plr)
 
 void buff_Waypoint_Spawn(entity e)
 {
-    WaypointSprite_Spawn(Buff_PrettyName(e.buffs), 0, autocvar_g_buffs_waypoint_distance, e, '0 0 1' * e.maxs_z, world, e.team, e, buff_waypoint, TRUE, RADARICON_POWERUP, e.glowmod);
+    WaypointSprite_Spawn(Buff_Sprite(e.buffs), 0, autocvar_g_buffs_waypoint_distance, e, '0 0 1' * e.maxs_z, world, e.team, e, buff_waypoint, TRUE, RADARICON_POWERUP, e.glowmod);
     WaypointSprite_UpdateTeamRadar(e.buff_waypoint, RADARICON_POWERUP, e.glowmod);
     e.buff_waypoint.waypointsprite_visible_for_player = buff_Waypoint_visible_for_player;
 }
@@ -107,7 +107,7 @@ void buff_Touch()
        }
 
        if((self.team && DIFF_TEAM(other, self))
-       || (other.freezetag_frozen)
+       || (other.frozen)
        || (other.vehicle)
        || (!IS_PLAYER(other))
        || (!self.buff_active)
@@ -200,7 +200,7 @@ void buff_Think()
     }
 
        if(!self.buff_active && !self.buff_activetime)
-       if(!self.owner || self.owner.freezetag_frozen || self.owner.deadflag != DEAD_NO || !self.owner.iscreature || !(self.owner.buffs & self.buffs))
+       if(!self.owner || self.owner.frozen || self.owner.deadflag != DEAD_NO || !self.owner.iscreature || !(self.owner.buffs & self.buffs))
        {
                buff_SetCooldown(autocvar_g_buffs_cooldown_respawn + frametime);
                self.owner = world;
@@ -419,7 +419,7 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerDamage_Calculate)
        if(frag_target.deadflag == DEAD_NO)
        if(IS_PLAYER(frag_target) || (frag_target.flags & FL_MONSTER))
        if(frag_attacker != frag_target)
-       if(!frag_target.freezetag_frozen)
+       if(!frag_target.frozen)
        if(frag_target.takedamage)
        if(DIFF_TEAM(frag_attacker, frag_target))
                frag_attacker.health = bound(0, frag_attacker.health + bound(0, frag_damage * autocvar_g_buffs_vampire_damage_steal, frag_target.health), g_pickup_healthsmall_max);
@@ -457,6 +457,7 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerJump)
 {
        if(self.buffs & BUFF_JUMP)
                player_jumpheight = autocvar_g_buffs_jump_height;
+       self.stat_jumpheight = player_jumpheight;
 
        return FALSE;
 }
@@ -518,6 +519,19 @@ MUTATOR_HOOKFUNCTION(buffs_RemovePlayer)
        return FALSE;
 }
 
+MUTATOR_HOOKFUNCTION(buffs_CustomizeWaypoint)
+{
+       entity e = WaypointSprite_getviewentity(other);
+
+       // if you have the invisibility powerup, sprites ALWAYS are restricted to your team
+       // but only apply this to real players, not to spectators
+       if((self.owner.flags & FL_CLIENT) && (self.owner.buffs & BUFF_INVISIBLE) && (e == other))
+       if(DIFF_TEAM(self.owner, e))
+               return TRUE;
+
+       return FALSE;
+}
+
 MUTATOR_HOOKFUNCTION(buffs_OnEntityPreSpawn)
 {
        if(autocvar_g_buffs_replace_powerups)
@@ -556,7 +570,7 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerThink)
                self.buff_disability_effect_time = time + 0.5;
        }
        
-       if(self.freezetag_frozen)
+       if(self.frozen)
        {
                if(self.buffs)
                {
@@ -564,11 +578,6 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerThink)
                        self.buffs = 0;
                }
        }
-
-       if(!(self.oldbuffs & BUFF_JUMP) && !(self.buffs & BUFF_JUMP))
-               self.stat_jumpheight = autocvar_sv_jumpvelocity; // reset so we don't break anything
-       else if((self.buffs & BUFF_JUMP) && self.stat_jumpheight != autocvar_g_buffs_jump_height)
-               self.stat_jumpheight = autocvar_g_buffs_jump_height;
                
        if((self.buffs & BUFF_INVISIBLE) && (self.oldbuffs & BUFF_INVISIBLE))
        if(self.alpha != autocvar_g_buffs_invisible_alpha)
@@ -594,11 +603,6 @@ MUTATOR_HOOKFUNCTION(buffs_PlayerThink)
                        if(!self.ammo_fuel) { self.ammo_fuel = 20; }
                }
                
-               if(self.oldbuffs & BUFF_JUMP)
-                       self.stat_jumpheight = autocvar_sv_jumpvelocity;
-               else if(self.buffs & BUFF_JUMP)
-                       self.stat_jumpheight = autocvar_g_buffs_jump_height;
-               
                if(self.oldbuffs & BUFF_INVISIBLE)
                {
                        if(time < self.strength_finished && g_minstagib)
@@ -753,7 +757,7 @@ void buffs_Initialize()
 MUTATOR_DEFINITION(mutator_buffs)
 {
        MUTATOR_HOOK(PlayerDamage_SplitHealthArmor, buffs_PlayerDamage_SplitHealthArmor, CBC_ORDER_ANY);
-       MUTATOR_HOOK(PlayerDamage_Calculate, buffs_PlayerDamage_Calculate, CBC_ORDER_LAST);
+       MUTATOR_HOOK(PlayerDamage_Calculate, buffs_PlayerDamage_Calculate, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerSpawn, buffs_PlayerSpawn, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerPhysics, buffs_PlayerPhysics, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerJump, buffs_PlayerJump, CBC_ORDER_ANY);
@@ -767,6 +771,7 @@ MUTATOR_DEFINITION(mutator_buffs)
        MUTATOR_HOOK(MakePlayerObserver, buffs_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(ClientDisconnect, buffs_RemovePlayer, CBC_ORDER_ANY);
        MUTATOR_HOOK(OnEntityPreSpawn, buffs_OnEntityPreSpawn, CBC_ORDER_ANY);
+       MUTATOR_HOOK(CustomizeWaypoint, buffs_CustomizeWaypoint, CBC_ORDER_ANY);
        MUTATOR_HOOK(WeaponRateFactor, buffs_WeaponRate, CBC_ORDER_ANY);
        MUTATOR_HOOK(PlayerPreThink, buffs_PlayerThink, CBC_ORDER_ANY);
        MUTATOR_HOOK(GetCvars, buffs_GetCvars, CBC_ORDER_ANY);