if(self.deadflag != DEAD_NO)
return FALSE;
- if not(autocvar_g_nades)
+ if (!autocvar_g_nades)
return FALSE; // allow turning them off mid match
if(forbidWeaponUse())
return FALSE;
- if not(IS_PLAYER(self))
+ if (!IS_PLAYER(self))
return FALSE;
return TRUE;