.float nix_lastinfotime;
.float nix_nextincr;
-.float nix_save_cells;
-.float nix_save_shells;
-.float nix_save_nails;
-.float nix_save_rockets;
-.float nix_save_fuel;
-.float nix_save_weapons;
-
float NIX_CanChooseWeapon(float wpn)
{
entity e;
nix_nextweapon = 0;
NIX_precache();
-
- FOR_EACH_PLAYER(e)
- {
- if(e.deadflag == DEAD_NO)
- {
- e.nix_save_cells = e.ammo_cells;
- e.nix_save_shells = e.ammo_shells;
- e.nix_save_nails = e.ammo_nails;
- e.nix_save_rockets = e.ammo_rockets;
- e.nix_save_fuel = e.ammo_fuel;
- e.nix_save_weapons = e.weapons;
- }
- else
- {
- e.nix_save_cells = 0;
- e.nix_save_shells = 0;
- e.nix_save_nails = 0;
- e.nix_save_rockets = 0;
- e.nix_save_fuel = 0;
- e.nix_save_weapons = 0;
- }
- }
}
MUTATOR_ONREMOVE
FOR_EACH_PLAYER(e) if(e.deadflag == DEAD_NO)
{
- e.ammo_cells = max(start_ammo_cells, e.nix_save_cells);
- e.ammo_shells = max(start_ammo_shells, e.nix_save_shells);
- e.ammo_nails = max(start_ammo_nails, e.nix_save_nails);
- e.ammo_rockets = max(start_ammo_rockets, e.nix_save_rockets);
- e.ammo_fuel = max(start_ammo_fuel, e.nix_save_fuel);
- e.weapons = (start_weapons | e.nix_save_weapons);
+ e.ammo_cells = start_ammo_cells;
+ e.ammo_shells = start_ammo_shells;
+ e.ammo_nails = start_ammo_nails;
+ e.ammo_rockets = start_ammo_rockets;
+ e.ammo_fuel = start_ammo_fuel;
+ WEPSET_COPY_EA(e, start_weapons);
if(!client_hasweapon(e, e.weapon, TRUE, FALSE))
e.switchweapon = w_getbestweapon(self);
}