MUTATOR_HOOK(EditProjectile, rocketflying_EditProjectile, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsString, rocketflying_BuildMutatorsString, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsPrettyString, rocketflying_BuildMutatorsPrettyString, CBC_ORDER_ANY);
MUTATOR_HOOK(EditProjectile, rocketflying_EditProjectile, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsString, rocketflying_BuildMutatorsString, CBC_ORDER_ANY);
MUTATOR_HOOK(BuildMutatorsPrettyString, rocketflying_BuildMutatorsPrettyString, CBC_ORDER_ANY);