MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_keepaway);
MUTATOR_DECLARATION(gamemode_keyhunt);
MUTATOR_DECLARATION(gamemode_freezetag);
MUTATOR_DECLARATION(gamemode_keepaway);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(gamemode_nexball);
MUTATOR_DECLARATION(gamemode_onslaught);
MUTATOR_DECLARATION(gamemode_domination);
MUTATOR_DECLARATION(mutator_physical_items);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(mutator_superspec);
MUTATOR_DECLARATION(mutator_physical_items);
MUTATOR_DECLARATION(mutator_vampire);
MUTATOR_DECLARATION(mutator_superspec);