intensity -= autocvar_g_sandbox_object_material_velocity_min; // start from minimum velocity, not actual velocity
intensity = bound(0, intensity * autocvar_g_sandbox_object_material_velocity_factor, 1);
- sound(self, CH_TRIGGER, strcat("object/impact_", self.material, "_", ftos(ceil(random() * 5)) , ".ogg"), VOL_BASE * intensity, ATTN_NORM);
+ sound(self, CH_TRIGGER, strcat("object/impact_", self.material, "_", ftos(ceil(random() * 5)) , ".wav"), VOL_BASE * intensity, ATTN_NORM);
pointparticles(particleeffectnum(strcat("impact_", self.material)), self.origin, '0 0 0', ceil(intensity * 10)); // allow a count from 1 to 10
}
{
// load object properties, and spawn a new object with them
float n, i;
- entity e, parent;
+ entity e = world, parent = world;
// separate objects between the ; symbols
n = tokenizebyseparator(s, "; ");
for(i = 0; i < n; ++i)
{
float argv_num;
- string tagname;
+ string tagname = string_null;
argv_num = 0;
tokenize_console(port_string[i]);
e = sandbox_ObjectSpawn(database);
{
// since objects are being loaded for the first time, precache material sounds for each
for (i = 1; i <= 5; i++) // 5 sounds in total
- precache_sound(strcat("object/impact_", e.material, "_", ftos(i), ".ogg"));
+ precache_sound(strcat("object/impact_", e.material, "_", ftos(i), ".wav"));
}
}
if(autocvar_g_sandbox_info > 0)
if(argv(3))
{
for (i = 1; i <= 5; i++) // precache material sounds, 5 in total
- precache_sound(strcat("object/impact_", argv(3), "_", ftos(i), ".ogg"));
+ precache_sound(strcat("object/impact_", argv(3), "_", ftos(i), ".wav"));
e.material = strzone(argv(3));
}
else
sandbox_Database_Load();
}
+ MUTATOR_ONROLLBACK_OR_REMOVE
+ {
+ // nothing to roll back
+ }
+
+ MUTATOR_ONREMOVE
+ {
+ // nothing to remove
+ }
+
return FALSE;
}