]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/player.qh
Move ClientKill code into its own file
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / player.qh
index 1c38a9fbebf3012b1d87029e26659457d7548a1c..c386473d95f9fe60d4f8483abe8099876c1f4bf2 100644 (file)
@@ -28,8 +28,6 @@ void PlayerCorpseDamage(entity this, entity inflictor, entity attacker, float da
 
 void calculate_player_respawn_time(entity this);
 
-void ClientKill_Now_TeamChange(entity this);
-
 void PlayerDamage(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force);
 
 bool PlayerHeal(entity targ, entity inflictor, float amount, float limit);