]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/resources.qc
Merge branch 'Mario/playerdemo_removal'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / resources.qc
index edf4ff16238ee591537546037eba9eff8fe14750..b3b19095ae8b14e7832b386d1f5614c891a3d93f 100644 (file)
@@ -1,4 +1,5 @@
 #include "resources.qh"
+
 /// \file
 /// \brief Source file that contains implementation of the resource system.
 /// \author Lyberta
@@ -9,6 +10,9 @@
 
 float GetResourceLimit(entity e, int resource_type)
 {
+       if(!IS_PLAYER(e))
+               return RESOURCE_LIMIT_NONE; // no limits on non-players
+
        float limit;
        switch (resource_type)
        {
@@ -73,6 +77,17 @@ float GetResourceAmount(entity e, int resource_type)
        return e.(resource_field);
 }
 
+bool SetResourceAmountExplicit(entity e, int resource_type, float amount)
+{
+       .float resource_field = GetResourceField(resource_type);
+       if (e.(resource_field) != amount)
+       {
+               e.(resource_field) = amount;
+               return true;
+       }
+       return false;
+}
+
 void SetResourceAmount(entity e, int resource_type, float amount)
 {
        bool forbid = MUTATOR_CALLHOOK(SetResourceAmount, e, resource_type, amount);
@@ -82,22 +97,28 @@ void SetResourceAmount(entity e, int resource_type, float amount)
        }
        resource_type = M_ARGV(1, int);
        amount = M_ARGV(2, float);
-       .float resource_field = GetResourceField(resource_type);
-       if (e.(resource_field) == amount)
+       float max_amount = GetResourceLimit(e, resource_type); // TODO: should allow overriding these limits if cheats are enabled!
+       float amount_wasted = 0;
+       if (amount > max_amount && max_amount != RESOURCE_LIMIT_NONE)
        {
-               return;
+               amount_wasted = amount - max_amount;
+               amount = max_amount;
        }
-       float max_amount = GetResourceLimit(e, resource_type);
-       if (amount > max_amount)
+       bool changed = SetResourceAmountExplicit(e, resource_type, amount);
+       if (changed)
        {
-               amount = max_amount;
+               MUTATOR_CALLHOOK(ResourceAmountChanged, e, resource_type, amount);
+       }
+       if (amount_wasted == 0)
+       {
+               return;
        }
-       e.(resource_field) = amount;
+       MUTATOR_CALLHOOK(ResourceWasted, e, resource_type, amount_wasted);
 }
 
 void GiveResource(entity receiver, int resource_type, float amount)
 {
-       if (amount == 0)
+       if (amount <= 0)
        {
                return;
        }
@@ -143,18 +164,81 @@ void GiveResource(entity receiver, int resource_type, float amount)
 void GiveResourceWithLimit(entity receiver, int resource_type, float amount,
        float limit)
 {
-       if (amount == 0)
+       if (amount <= 0)
+       {
+               return;
+       }
+       bool forbid = MUTATOR_CALLHOOK(GiveResourceWithLimit, receiver,
+               resource_type, amount, limit);
+       if (forbid)
+       {
+               return;
+       }
+       resource_type = M_ARGV(1, int);
+       amount = M_ARGV(2, float);
+       limit = M_ARGV(3, float);
+       if (amount <= 0)
        {
                return;
        }
        float current_amount = GetResourceAmount(receiver, resource_type);
-       if (current_amount + amount > limit)
+       if (current_amount + amount > limit && limit != RESOURCE_LIMIT_NONE)
        {
                amount = limit - current_amount;
        }
        GiveResource(receiver, resource_type, amount);
 }
 
+void TakeResource(entity receiver, int resource_type, float amount)
+{
+       if (amount <= 0)
+       {
+               return;
+       }
+       bool forbid = MUTATOR_CALLHOOK(TakeResource, receiver, resource_type,
+               amount);
+       if (forbid)
+       {
+               return;
+       }
+       resource_type = M_ARGV(1, int);
+       amount = M_ARGV(2, float);
+       if (amount <= 0)
+       {
+               return;
+       }
+       SetResourceAmount(receiver, resource_type,
+               GetResourceAmount(receiver, resource_type) - amount);
+}
+
+void TakeResourceWithLimit(entity receiver, int resource_type, float amount,
+       float limit)
+{
+       if (amount <= 0)
+       {
+               return;
+       }
+       bool forbid = MUTATOR_CALLHOOK(TakeResourceWithLimit, receiver,
+               resource_type, amount, limit);
+       if (forbid)
+       {
+               return;
+       }
+       resource_type = M_ARGV(1, int);
+       amount = M_ARGV(2, float);
+       limit = M_ARGV(3, float);
+       if (amount <= 0)
+       {
+               return;
+       }
+       float current_amount = GetResourceAmount(receiver, resource_type);
+       if (current_amount - amount < limit)
+       {
+               amount = limit + current_amount;
+       }
+       TakeResource(receiver, resource_type, amount);
+}
+
 int GetResourceType(.float resource_field)
 {
        switch (resource_field)