]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/scores.qc
Don't attempt to network more than the maximum number of shown spectators, fixes...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
index c9948660efe1165c7ed8654dac1ba770e6763277..18bb5f76cb50d6f91ecd67bcec11bb16445e0ff2 100644 (file)
@@ -1,11 +1,20 @@
 #include "scores.qh"
 
 #include "command/common.qh"
-#include "mutators/_mod.qh"
+#include <common/weapons/_all.qh>
+#include "client.qh"
+#include <server/g_world.qh>
+#include <server/miscfunctions.qh>
+#include <server/mutators/_mod.qh>
+#include <server/round_handler.qh>
 #include <common/net_linked.qh>
 #include "../common/playerstats.qh"
 #include "../common/teams.qh"
+#include <common/mapinfo.qh>
+#include <common/mutators/base.qh>
 #include <common/scores.qh>
+#include <common/state.qh>
+#include <common/stats.qh>
 
 .entity scorekeeper;
 entity teamscorekeepers[16];
@@ -101,7 +110,9 @@ float TeamScore_AddToTeam(int t, float scorefield, float score)
        entity s;
 
        if(game_stopped)
+       {
                score = 0;
+       }
 
        if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
        if(t <= 0 || t >= 16)
@@ -327,9 +338,10 @@ float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
        bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
        score = M_ARGV(1, float);
 
-       if(game_stopped)
-       if(!mutator_returnvalue)
+       if(!mutator_returnvalue && game_stopped)
+       {
                score = 0;
+       }
 
        if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
        entity s = CS(player).scorekeeper;
@@ -353,6 +365,28 @@ float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
        return s.(scores(scorefield));
 }
 
+float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
+{
+       if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
+       entity s = CS(player).scorekeeper;
+       if(!s)
+       {
+               if(game_stopped)
+                       return 0;
+               LOG_WARN("Setting score of unknown player!");
+               return 0;
+       }
+
+       float oldscore = s.(scores(scorefield));
+       if(oldscore == score)
+               return oldscore;
+
+       if(scores_label(scorefield) != "")
+               s.SendFlags |= (2 ** (scorefield.m_id % 16));
+       s.(scores(scorefield)) = score;
+       return s.(scores(scorefield));
+}
+
 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
 {
        float r;
@@ -373,7 +407,7 @@ float PlayerScore_Compare(entity t1, entity t2, float strict)
        });
 
        if (result.x == 0 && strict)
-               result.x = etof(t1.owner) - etof(t2.owner);
+               result.x = t1.owner.playerid - t2.owner.playerid;
 
        return result.x;
 }
@@ -513,9 +547,7 @@ void WinningConditionHelper(entity this)
                }
        }
 
-       if(worldstatus)
-               strunzone(worldstatus);
-       worldstatus = strzone(s);
+       strcpy(worldstatus, s);
 
        FOREACH_CLIENT(true, {
                string s = "";
@@ -534,9 +566,7 @@ void WinningConditionHelper(entity this)
                                s = "-666";
                }
 
-               if(it.clientstatus)
-                       strunzone(it.clientstatus);
-               it.clientstatus = strzone(s);
+               strcpy(it.clientstatus, s);
        });
 }