- s = GetPlayerScoreString(p, 1);
- s = strcat(s, IS_REAL_CLIENT(p) ? ":human" : ":bot");
- ret_string = string_null;
- if(!IS_PLAYER(p) && !MUTATOR_CALLHOOK(GetPlayerStatus, p, s))
+ s = GetPlayerScoreString(it, 1);
+ s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
+ if(!IS_PLAYER(it) && !MUTATOR_CALLHOOK(GetPlayerStatus, it))