]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/spawnpoints.qc
Offhand hook: migrate to mutator system
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / spawnpoints.qc
index b86da6b54ee9f0823dec8d72f2a34d11de7f40b0..3a574b28b2bfead37bf5a6eb73380f6f5af382ca 100644 (file)
@@ -10,7 +10,7 @@
 #include "../warpzonelib/util_server.qh"
 
 float SpawnPoint_Send(entity to, int sf)
-{
+{SELFPARAM();
        WriteByte(MSG_ENTITY, ENT_CLIENT_SPAWNPOINT);
 
        WriteByte(MSG_ENTITY, self.team);
@@ -22,7 +22,7 @@ float SpawnPoint_Send(entity to, int sf)
 }
 
 float SpawnEvent_Send(entity to, int sf)
-{
+{SELFPARAM();
        float send;
 
        WriteByte(MSG_ENTITY, ENT_CLIENT_SPAWNEVENT);
@@ -46,18 +46,18 @@ float SpawnEvent_Send(entity to, int sf)
 }
 
 void spawnpoint_use()
-{
+{SELFPARAM();
        if(teamplay)
        if(have_team_spawns > 0)
        {
                self.team = activator.team;
                some_spawn_has_been_used = 1;
        }
-       print("spawnpoint was used!\n");
+       //LOG_INFO("spawnpoint was used!\n");
 }
 
 void relocate_spawnpoint()
-{
+{SELFPARAM();
     // nudge off the floor
     setorigin(self, self.origin + '0 0 1');
 
@@ -70,14 +70,14 @@ void relocate_spawnpoint()
         self.maxs = PL_MAX_CONST;
         if (!move_out_of_solid(self))
             objerror("could not get out of solid at all!");
-        print("^1NOTE: this map needs FIXING. Spawnpoint at ", vtos(o - '0 0 1'));
-        print(" needs to be moved out of solid, e.g. by '", ftos(self.origin.x - o.x));
-        print(" ", ftos(self.origin.y - o.y));
-        print(" ", ftos(self.origin.z - o.z), "'\n");
+        LOG_INFO("^1NOTE: this map needs FIXING. Spawnpoint at ", vtos(o - '0 0 1'));
+        LOG_INFO(" needs to be moved out of solid, e.g. by '", ftos(self.origin.x - o.x));
+        LOG_INFO(" ", ftos(self.origin.y - o.y));
+        LOG_INFO(" ", ftos(self.origin.z - o.z), "'\n");
         if (autocvar_g_spawnpoints_auto_move_out_of_solid)
         {
             if (!spawnpoint_nag)
-                print("\{1}^1NOTE: this map needs FIXING (it contains spawnpoints in solid, see server log)\n");
+                LOG_INFO("\{1}^1NOTE: this map needs FIXING (it contains spawnpoints in solid, see server log)\n");
             spawnpoint_nag = 1;
         }
         else
@@ -152,16 +152,62 @@ void spawnfunc_info_player_start (void)
 }
 
 void spawnfunc_info_player_deathmatch (void)
-{
+{SELFPARAM();
        self.classname = "info_player_deathmatch";
        relocate_spawnpoint();
 }
 
+/*QUAKED spawnfunc_info_player_team1 (1 0 0) (-16 -16 -24) (16 16 24)
+Starting point for a player in team one (Red).
+Keys: "angle" viewing angle when spawning. */
+void spawnfunc_info_player_team1()
+{SELFPARAM();
+       if(g_assault) { remove(self); return; }
+
+       self.team = NUM_TEAM_1; // red
+       spawnfunc_info_player_deathmatch();
+}
+
+
+/*QUAKED spawnfunc_info_player_team2 (1 0 0) (-16 -16 -24) (16 16 24)
+Starting point for a player in team two (Blue).
+Keys: "angle" viewing angle when spawning. */
+void spawnfunc_info_player_team2()
+{SELFPARAM();
+       if(g_assault) { remove(self); return; }
+
+       self.team = NUM_TEAM_2; // blue
+       spawnfunc_info_player_deathmatch();
+}
+
+/*QUAKED spawnfunc_info_player_team3 (1 0 0) (-16 -16 -24) (16 16 24)
+Starting point for a player in team three (Yellow).
+Keys: "angle" viewing angle when spawning. */
+void spawnfunc_info_player_team3()
+{SELFPARAM();
+       if(g_assault) { remove(self); return; }
+
+       self.team = NUM_TEAM_3; // yellow
+       spawnfunc_info_player_deathmatch();
+}
+
+
+/*QUAKED spawnfunc_info_player_team4 (1 0 0) (-16 -16 -24) (16 16 24)
+Starting point for a player in team four (Purple).
+Keys: "angle" viewing angle when spawning. */
+void spawnfunc_info_player_team4()
+{SELFPARAM();
+       if(g_assault) { remove(self); return; }
+
+       self.team = NUM_TEAM_4; // purple
+       spawnfunc_info_player_deathmatch();
+}
+
 // Returns:
 //   _x: prio (-1 if unusable)
 //   _y: weight
 vector Spawn_Score(entity spot, float mindist, float teamcheck)
-{
+{SELFPARAM();
        float shortest, thisdist;
        float prio;
        entity player;
@@ -212,10 +258,9 @@ vector Spawn_Score(entity spot, float mindist, float teamcheck)
                        ++found;
                        if(ent.spawn_evalfunc)
                        {
-                               entity oldself = self;
-                               self = ent;
-                               spawn_score = ent.spawn_evalfunc(oldself, spot, spawn_score);
-                               self = oldself;
+                               WITH(entity, self, ent, {
+                                       spawn_score = ent.spawn_evalfunc(this, spot, spawn_score);
+                               });
                                if(spawn_score.x < 0)
                                        return spawn_score;
                        }
@@ -223,12 +268,12 @@ vector Spawn_Score(entity spot, float mindist, float teamcheck)
 
                if(!found)
                {
-                       dprint("WARNING: spawnpoint at ", vtos(spot.origin), " could not find its target ", spot.target, "\n");
+                       LOG_TRACE("WARNING: spawnpoint at ", vtos(spot.origin), " could not find its target ", spot.target, "\n");
                        return '-1 0 0';
                }
        }
 
-       MUTATOR_CALLHOOK(Spawn_Score);
+       MUTATOR_CALLHOOK(Spawn_Score, self, spawn_spot, spawn_score);
        return spawn_score;
 }
 
@@ -286,7 +331,7 @@ Finds a point to respawn
 =============
 */
 entity SelectSpawnPoint (float anypoint)
-{
+{SELFPARAM();
        float teamcheck;
        entity spot, firstspot;