]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/sv_main.qc
Merge branch 'master' into Lyberta/TeamplayOverhaul
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / sv_main.qc
index 68e7b375b507a09051f3607114f60d14cd9da0f2..487ab1fc533821590ab49c18fdeffb7cf24dd686 100644 (file)
@@ -37,9 +37,9 @@ void CreatureFrame_hotliquids(entity this)
                if (this.flags & FL_PROJECTILE)
                {
                        if (this.watertype == CONTENT_LAVA)
-                               Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, this.origin, '0 0 0');
+                               Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, DMG_NOWEP, this.origin, '0 0 0');
                        else if (this.watertype == CONTENT_SLIME)
-                               Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, this.origin, '0 0 0');
+                               Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, DMG_NOWEP, this.origin, '0 0 0');
                }
                else
                {
@@ -50,7 +50,7 @@ void CreatureFrame_hotliquids(entity this)
                                        this.watersound_finished = time + 0.5;
                                        sound (this, CH_PLAYER_SINGLE, SND_LAVA, VOL_BASE, ATTEN_NORM);
                                }
-                               Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, this.origin, '0 0 0');
+                               Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, DMG_NOWEP, this.origin, '0 0 0');
                                if(autocvar_g_balance_contents_playerdamage_lava_burn)
                                        Fire_AddDamage(this, NULL, autocvar_g_balance_contents_playerdamage_lava_burn * this.waterlevel, autocvar_g_balance_contents_playerdamage_lava_burn_time * this.waterlevel, DEATH_LAVA.m_id);
                        }
@@ -61,7 +61,7 @@ void CreatureFrame_hotliquids(entity this)
                                        this.watersound_finished = time + 0.5;
                                        sound (this, CH_PLAYER_SINGLE, SND_SLIME, VOL_BASE, ATTEN_NORM);
                                }
-                               Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, this.origin, '0 0 0');
+                               Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, DMG_NOWEP, this.origin, '0 0 0');
                        }
                }
        }
@@ -88,7 +88,6 @@ void CreatureFrame_Liquids(entity this)
                        this.dmgtime = 0;
                }
                this.air_finished = time + 12;
-               this.dmg = 2;
        }
 }
 
@@ -117,16 +116,19 @@ void CreatureFrame_FallDamage(entity this)
                        else
                                dm = min((dm - autocvar_g_balance_falldamage_minspeed) * autocvar_g_balance_falldamage_factor, autocvar_g_balance_falldamage_maxdamage);
                        if (dm > 0)
-                               Damage (this, NULL, NULL, dm, DEATH_FALL.m_id, this.origin, '0 0 0');
+                               Damage (this, NULL, NULL, dm, DEATH_FALL.m_id, DMG_NOWEP, this.origin, '0 0 0');
                }
 
                if(autocvar_g_maxspeed > 0 && velocity_len > autocvar_g_maxspeed)
-                       Damage (this, NULL, NULL, 100000, DEATH_SHOOTING_STAR.m_id, this.origin, '0 0 0');
+                       Damage (this, NULL, NULL, 100000, DEATH_SHOOTING_STAR.m_id, DMG_NOWEP, this.origin, '0 0 0');
        }
 }
 
 void CreatureFrame_All()
 {
+       if(game_stopped || time < game_starttime)
+               return;
+
        IL_EACH(g_damagedbycontents, it.damagedbycontents,
        {
                if (it.move_movetype == MOVETYPE_NOCLIP) continue;
@@ -217,8 +219,6 @@ void StartFrame()
        if (timeout_status == TIMEOUT_LEADTIME) // just before the timeout (when timeout_status will be TIMEOUT_ACTIVE)
                orig_slowmo = autocvar_slowmo; // slowmo will be restored after the timeout
 
-       skill = autocvar_skill;
-
        // detect when the pre-game countdown (if any) has ended and the game has started
        bool game_delay = (time < game_starttime);
        if (autocvar_sv_eventlog && game_delay_last && !game_delay)
@@ -320,8 +320,6 @@ bool expr_evaluate(string s)
 
 void SV_OnEntityPreSpawnFunction(entity this)
 {
-       __spawnfunc_expecting = true;
-       __spawnfunc_expect = this;
        if (this)
        if (this.gametypefilter != "")
        if (!isGametypeInFilter(MapInfo_LoadedGametype, teamplay, have_team_spawns, this.gametypefilter))
@@ -362,13 +360,15 @@ void SV_OnEntityPreSpawnFunction(entity this)
        }
        return;
 LABEL(cleanup)
-    builtin_remove(this);
-    __spawnfunc_expecting = false;
+    delete(this);
 }
 
 void WarpZone_PostInitialize_Callback()
 {
        // create waypoint links for warpzones
+       entity tracetest_ent = spawn();
+       setsize(tracetest_ent, PL_MIN_CONST, PL_MAX_CONST);
+       tracetest_ent.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
        //for(entity e = warpzone_first; e; e = e.warpzone_next)
        for(entity e = NULL; (e = find(e, classname, "trigger_warpzone")); )
        {
@@ -379,6 +379,7 @@ void WarpZone_PostInitialize_Callback()
                dst = (e.enemy.absmin + e.enemy.absmax) * 0.5;
                makevectors(e.enemy.warpzone_angles);
                dst = dst + ((e.enemy.warpzone_origin - dst) * v_forward) * v_forward - 16 * v_right;
-               waypoint_spawnforteleporter_v(e, src, dst, 0);
+               waypoint_spawnforteleporter_wz(e, src, dst, 0, -v_up, tracetest_ent);
        }
+       delete(tracetest_ent);
 }