else
modifications = strcat(modifications, ", ", g_weaponarena_list, " Arena");
}
- else if(cvar("g_balance_blaster_weaponstart") == 0)
+ else if(cvar("g_balance_blaster_weaponstartoverride") == 0)
modifications = strcat(modifications, ", No start weapons");
if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity")))
modifications = strcat(modifications, ", Low gravity");
// now t is the minimum, or A minimum!
if(t == 1 || TeamSmallerEqThanTeam(1, t, pl))
- RandomSelection_Add(NULL, 1, string_null, 1, 1);
+ RandomSelection_AddFloat(1, 1, 1);
if(t == 2 || TeamSmallerEqThanTeam(2, t, pl))
- RandomSelection_Add(NULL, 2, string_null, 1, 1);
+ RandomSelection_AddFloat(2, 1, 1);
if(t == 3 || TeamSmallerEqThanTeam(3, t, pl))
- RandomSelection_Add(NULL, 3, string_null, 1, 1);
+ RandomSelection_AddFloat(3, 1, 1);
if(t == 4 || TeamSmallerEqThanTeam(4, t, pl))
- RandomSelection_Add(NULL, 4, string_null, 1, 1);
+ RandomSelection_AddFloat(4, 1, 1);
return RandomSelection_chosen_float;
}