]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/teamplay.qc
shotgun: play less ricoche sounds, this fixes performance issues for Unknown[NF]
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / teamplay.qc
index 04580e6c42eade3dc20fdfa0722dd970d93bff8f..1232e3c8eb9262f180e8bb97279fdaf761f29181 100644 (file)
@@ -210,9 +210,6 @@ void InitGameplayMode()
        fraglimit_override = cvar("fraglimit_override");
        leadlimit_override = cvar("leadlimit_override");
 
-       if(cvar("g_dodging"))
-               MUTATOR_ADD(dodging);
-       
        if(g_dm)
        {
                game = GAME_DEATHMATCH;
@@ -513,8 +510,6 @@ void PrintWelcomeMessage(entity pl)
                modifications = strcat(modifications, ", Low gravity");
        if(g_cloaked)
                modifications = strcat(modifications, ", Cloaked");
-       if(g_footsteps)
-               modifications = strcat(modifications, ", Steps");
        if(g_grappling_hook)
                modifications = strcat(modifications, ", Hook");
        if(g_laserguided_missile)