#pragma once
-#include "defs.qh"
#include "miscfunctions.qh"
#include "autocvars.qh"
#include "client.qh"
#include "weapons/common.qh"
#include "weapons/selection.qh"
#include <common/items/item.qh>
+#include <common/mapobjects/defs.qh>
#include <common/physics/player.qh>
#include <common/weapons/_all.qh>
#include <common/vehicles/all.qh>