]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/vehicles/bumblebee.qc
Merge branch 'master' into Mario/weapons_new
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / vehicles / bumblebee.qc
index bc5f03d8ae52f53d01bcdf33f51f6243974b98bd..8b8d308f9dc447b653c7b38241edb80efc7ef8bd 100644 (file)
@@ -702,7 +702,7 @@ void bumb_blowup()
 {
        RadiusDamage(self, self.enemy, autocvar_g_vehicle_bumblebee_blowup_coredamage,
                                 autocvar_g_vehicle_bumblebee_blowup_edgedamage,
-                                autocvar_g_vehicle_bumblebee_blowup_radius, self,
+                                autocvar_g_vehicle_bumblebee_blowup_radius, self, world,
                                 autocvar_g_vehicle_bumblebee_blowup_forceintensity,
                                 DEATH_VH_BUMB_DEATH, world);
 
@@ -787,15 +787,12 @@ void bumb_die()
        self.nextthink          = 0;
 
        setorigin(self, self.pos1);
-
 }
 
 void bumb_impact()
 {
-    if(autocvar_g_vehicle_bumblebee_bouncepain_x)
-        vehilces_impact(autocvar_g_vehicle_bumblebee_bouncepain_x,
-                                               autocvar_g_vehicle_bumblebee_bouncepain_y,
-                                               autocvar_g_vehicle_bumblebee_bouncepain_z);
+       if(autocvar_g_vehicle_bumblebee_bouncepain_x)
+               vehicles_impact(autocvar_g_vehicle_bumblebee_bouncepain_x, autocvar_g_vehicle_bumblebee_bouncepain_y, autocvar_g_vehicle_bumblebee_bouncepain_z);
 }
 
 void bumb_spawn(float _f)