]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_crylink.qc
Start of uncrusticracy script, and kill trailing whitespace in all sources.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_crylink.qc
index d447e28878b3b0a85ad9c0bb55bac6aaf121a7d8..f7ad7583d16ba3727695b790db428fd065be2886 100644 (file)
@@ -241,7 +241,7 @@ float W_Crylink_Touch_WouldHitFriendly(entity projectile, float rad)
                        else
                                ++hit_enemy;
                }
-                       
+
                head = head.chain;
        }
 
@@ -267,7 +267,7 @@ void W_Crylink_Touch (void)
                f *= a;
 
        float totaldamage = RadiusDamage(self, self.realowner, autocvar_g_balance_crylink_primary_damage * f, autocvar_g_balance_crylink_primary_edgedamage * f, autocvar_g_balance_crylink_primary_radius, world, autocvar_g_balance_crylink_primary_force * f, self.projectiledeathtype, other);
-       
+
        if(totaldamage && ((autocvar_g_balance_crylink_primary_linkexplode == 2) || ((autocvar_g_balance_crylink_primary_linkexplode == 1) && !W_Crylink_Touch_WouldHitFriendly(self, autocvar_g_balance_crylink_primary_radius))))
        {
                if(self == self.realowner.crylink_lastgroup)
@@ -311,7 +311,7 @@ void W_Crylink_Touch2 (void)
                f *= a;
 
        float totaldamage = RadiusDamage(self, self.realowner, autocvar_g_balance_crylink_secondary_damage * f, autocvar_g_balance_crylink_secondary_edgedamage * f, autocvar_g_balance_crylink_secondary_radius, world, autocvar_g_balance_crylink_secondary_force * f, self.projectiledeathtype, other);
-               
+
        if(totaldamage && ((autocvar_g_balance_crylink_secondary_linkexplode == 2) || ((autocvar_g_balance_crylink_secondary_linkexplode == 1) && !W_Crylink_Touch_WouldHitFriendly(self, autocvar_g_balance_crylink_secondary_radius))))
        {
                if(self == self.realowner.crylink_lastgroup)
@@ -439,7 +439,7 @@ void W_Crylink_Attack (void)
 
                proj.flags = FL_PROJECTILE;
     proj.missile_flags = MIF_SPLASH;
-    
+
                CSQCProjectile(proj, TRUE, (proj.cnt ? PROJECTILE_CRYLINK_BOUNCING : PROJECTILE_CRYLINK), TRUE);
 
                other = proj; MUTATOR_CALLHOOK(EditProjectile);
@@ -555,7 +555,7 @@ void W_Crylink_Attack2 (void)
 
                proj.flags = FL_PROJECTILE;
         proj.missile_flags = MIF_SPLASH;
-        
+
                CSQCProjectile(proj, TRUE, (proj.cnt ? PROJECTILE_CRYLINK_BOUNCING : PROJECTILE_CRYLINK), TRUE);
 
                other = proj; MUTATOR_CALLHOOK(EditProjectile);