]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_grenadelauncher.qc
Merge branch 'master' into fruitiex/newpanelhud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_grenadelauncher.qc
index b340f76c90bc79f2eaa85c0f83076ddddbadce3e..a7d9a4935d7202a7a4a2bf18975cdafb4b1c5af1 100644 (file)
@@ -217,23 +217,6 @@ float w_glauncher(float req)
                return self.ammo_rockets >= cvar("g_balance_grenadelauncher_primary_ammo");
        else if (req == WR_CHECKAMMO2)
                return self.ammo_rockets >= cvar("g_balance_grenadelauncher_secondary_ammo");
-       else if (req == WR_SUICIDEMESSAGE)
-       {
-               if(w_deathtype & HITTYPE_SECONDARY)
-                       w_deathtypestring = "tried out his own grenade";
-               else
-                       w_deathtypestring = "detonated";
-       }
-       else if (req == WR_KILLMESSAGE)
-       {
-               if(w_deathtype & HITTYPE_SPLASH)
-                       if(w_deathtype & HITTYPE_BOUNCE) // (must be secondary then)
-                               w_deathtypestring = "didn't see #'s grenade";
-                       else // unchecked: SECONDARY
-                               w_deathtypestring = "almost dodged #'s grenade";
-               else // unchecked: SECONDARY, BOUNCE
-                       w_deathtypestring = "ate #'s grenade";
-       }
        return TRUE;
 };
 #endif
@@ -252,6 +235,23 @@ float w_glauncher(float req)
        {
                precache_sound("weapons/grenade_impact.wav");
        }
+       else if (req == WR_SUICIDEMESSAGE)
+       {
+               if(w_deathtype & HITTYPE_SECONDARY)
+                       w_deathtypestring = "tried out his own grenade";
+               else
+                       w_deathtypestring = "detonated";
+       }
+       else if (req == WR_KILLMESSAGE)
+       {
+               if(w_deathtype & HITTYPE_SPLASH)
+                       if(w_deathtype & HITTYPE_BOUNCE) // (must be secondary then)
+                               w_deathtypestring = "didn't see #'s grenade";
+                       else // unchecked: SECONDARY
+                               w_deathtypestring = "almost dodged #'s grenade";
+               else // unchecked: SECONDARY, BOUNCE
+                       w_deathtypestring = "ate #'s grenade";
+       }
        return TRUE;
 }
 #endif