]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_hlac.qc
Merge branch 'master' into Mario/showspecs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_hlac.qc
index 5959965a6c3414ed1e97b5877a20b342ac3346a5..5642ef057798ce32892fccfe9459a774f7552a43 100644 (file)
@@ -18,7 +18,7 @@ void W_HLAC_Touch (void)
        PROJECTILE_TOUCH;
 
        self.event_damage = func_null;
-       
+
        if(self.projectiledeathtype & HITTYPE_SECONDARY)
                RadiusDamage (self, self.realowner, autocvar_g_balance_hlac_secondary_damage, autocvar_g_balance_hlac_secondary_edgedamage, autocvar_g_balance_hlac_secondary_radius, world, autocvar_g_balance_hlac_secondary_force, self.projectiledeathtype, other);
        else
@@ -112,7 +112,7 @@ void W_HLAC_Attack2f (void)
     missile.nextthink = time + autocvar_g_balance_hlac_secondary_lifetime;
 
        missile.flags = FL_PROJECTILE;
-       missile.missile_flags = MIF_SPLASH; 
+       missile.missile_flags = MIF_SPLASH;
        missile.projectiledeathtype = WEP_HLAC | HITTYPE_SECONDARY;
 
        CSQCProjectile(missile, TRUE, PROJECTILE_HLAC, TRUE);
@@ -148,7 +148,7 @@ void HLAC_fire1_02()
        if (self.BUTTON_ATCK)
        {
                if (!weapon_action(self.weapon, WR_CHECKAMMO1))
-               if not(self.items & IT_UNLIMITED_WEAPON_AMMO)
+               if (!(self.items & IT_UNLIMITED_WEAPON_AMMO))
                {
                        W_SwitchWeapon_Force(self, w_getbestweapon(self));
                        w_ready();