]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_hook.qc
gmqcc has vector bit operations now. Switch to using them.
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_hook.qc
index 1f9dda17b6adcad942d336bd3ea224b2e0416092..923083387faf12a0ce8846a8ebf33256ddd05d4c 100644 (file)
@@ -1,5 +1,15 @@
 #ifdef REGISTER_WEAPON
-REGISTER_WEAPON(HOOK, w_hook, IT_CELLS|IT_FUEL, 0, WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH, 0, "hookgun", "hook", _("Grappling Hook"))
+REGISTER_WEAPON(
+/* WEP_##id  */ HOOK,
+/* function  */ w_hook,
+/* ammotype  */ IT_CELLS|IT_FUEL,
+/* impulse   */ 0,
+/* flags     */ WEP_FLAG_CANCLIMB | WEP_TYPE_SPLASH,
+/* rating    */ 0,
+/* model     */ "hookgun",
+/* shortname */ "hook",
+/* fullname  */ _("Grappling Hook")
+);
 #else
 #ifdef SVQC
 .float dmg;
@@ -211,16 +221,16 @@ float w_hook(float req)
 
                if (self.BUTTON_CROUCH)
                {
-                       self.hook_state &~= HOOK_PULLING;
+                       self.hook_state &= ~HOOK_PULLING;
                        if (self.BUTTON_ATCK || (!(self.items & IT_JETPACK) && self.BUTTON_HOOK))
-                               self.hook_state &~= HOOK_RELEASING;
+                               self.hook_state &= ~HOOK_RELEASING;
                        else
                                self.hook_state |= HOOK_RELEASING;
                }
                else
                {
                        self.hook_state |= HOOK_PULLING;
-                       self.hook_state &~= HOOK_RELEASING;
+                       self.hook_state &= ~HOOK_RELEASING;
 
                        if (self.BUTTON_ATCK || (!(self.items & IT_JETPACK) && self.BUTTON_HOOK))
                        {
@@ -231,7 +241,7 @@ float w_hook(float req)
                        else
                        {
                                self.hook_state |= HOOK_REMOVING;
-                               self.hook_state &~= HOOK_WAITING_FOR_RELEASE;
+                               self.hook_state &= ~HOOK_WAITING_FOR_RELEASE;
                        }
                }
        }
@@ -248,7 +258,7 @@ float w_hook(float req)
        {
                weapon_setup(WEP_HOOK);
                self.current_ammo = ammo_fuel;
-               self.hook_state &~= HOOK_WAITING_FOR_RELEASE;
+               self.hook_state &= ~HOOK_WAITING_FOR_RELEASE;
        }
        else if (req == WR_CHECKAMMO1)
        {
@@ -285,7 +295,7 @@ float w_hook(float req)
                org2 = w_org + w_backoff * 2;
                pointparticles(particleeffectnum("hookbomb_explode"), org2, '0 0 0', 1);
                if(!w_issilent)
-                       sound(self, CH_SHOTS, "weapons/hookbomb_impact.wav", VOL_BASE, ATTN_NORM);
+                       sound(self, CH_SHOTS, "weapons/hookbomb_impact.wav", VOL_BASE, ATTEN_NORM);
        }
        else if(req == WR_PRECACHE)
        {