]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/w_shotgun.qc
Merge remote branch 'origin/master' into samual/updatecommands
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_shotgun.qc
index 12d6b911f6b53334d995d6222ce6f7c5139d5354..b77ed92252eb640d7131ac40431caf54dfc9458e 100644 (file)
@@ -91,7 +91,7 @@ void shotgun_meleethink (void)
 
 void W_Shotgun_Attack2 (void)
 {
-       asound (self, CH_SHOTS, "weapons/shotgun_melee.wav", VOL_BASE, ATTN_NORM);
+       sound (self, CH_SHOTS, "weapons/shotgun_melee.wav", VOL_BASE, ATTN_NORM);
        weapon_thinkf(WFRAME_FIRE2, autocvar_g_balance_shotgun_secondary_animtime, w_ready);
 
        entity meleetemp;
@@ -191,11 +191,11 @@ float w_shotgun(float req)
                if(!w_issilent && time - self.prevric > 0.25)
                {
                        if(w_random < 0.0165)
-                               asound(self, CH_SHOTS, "weapons/ric1.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric1.wav", VOL_BASE, ATTN_NORM);
                        else if(w_random < 0.033)
-                               asound(self, CH_SHOTS, "weapons/ric2.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric2.wav", VOL_BASE, ATTN_NORM);
                        else if(w_random < 0.05)
-                               asound(self, CH_SHOTS, "weapons/ric3.wav", VOL_BASE, ATTN_NORM);
+                               sound(self, CH_SHOTS, "weapons/ric3.wav", VOL_BASE, ATTN_NORM);
                        self.prevric = time;
                }
        }