precache_model ("models/uziflash.md3");
precache_model ("models/weapons/g_uzi.md3");
precache_model ("models/weapons/v_uzi.md3");
- precache_model ("models/weapons/h_uzi.dpm");
+ precache_model ("models/weapons/h_uzi.iqm");
precache_sound ("weapons/uzi_fire.wav");
}
else if (req == WR_SETUP)