]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/waypointsprites.qc
Merge branch 'master' into Mario/ons_updates
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / waypointsprites.qc
index 02ebdec920562847fb780067d94da3a9c36267df..4a4d9864317dc8c643d0ce66804d638420333c07 100644 (file)
@@ -199,7 +199,14 @@ float WaypointSprite_visible_for_player(entity e)
                        return false;
 
        // team waypoints
-       if(self.team && self.rule == SPRITERULE_DEFAULT)
+       if(self.rule == SPRITERULE_SPECTATOR)
+       {
+               if(!autocvar_sv_itemstime)
+                       return FALSE;
+               if(!warmup_stage && e.classname == "player")
+                       return FALSE;
+       }
+       else if(self.team && self.rule == SPRITERULE_DEFAULT)
        {
                if(self.team != e.team)
                        return false;
@@ -241,10 +248,9 @@ float WaypointSprite_Customize()
        // this is not in SendEntity because it shall run every frame, not just every update
 
        // make spectators see what the player would see
-       entity e;
-       e = WaypointSprite_getviewentity(other);
+       entity e = WaypointSprite_getviewentity(other);
 
-       if(MUTATOR_CALLHOOK(CustomizeWaypoint))
+       if(MUTATOR_CALLHOOK(CustomizeWaypoint, self, other))
                return false;
 
        return self.waypointsprite_visible_for_player(e);
@@ -307,12 +313,27 @@ float WaypointSprite_SendEntity(entity to, float sendflags)
                WriteCoord(MSG_ENTITY, self.fade_time);
                WriteCoord(MSG_ENTITY, self.teleport_time);
                WriteShort(MSG_ENTITY, self.fade_rate); // maxdist
-               float f;
-               f = 0;
+               float f = 0;
                if(self.currentammo)
                        f |= 1; // hideable
                if(self.exteriormodeltoclient == to)
                        f |= 2; // my own
+               if(g_onslaught)
+               {
+                       if(self.owner.classname == "onslaught_controlpoint")
+                       {
+                               entity wp_owner = self.owner;
+                               entity e = WaypointSprite_getviewentity(to);
+                               if(SAME_TEAM(e, wp_owner) && wp_owner.goalentity.health >= wp_owner.goalentity.max_health) { f |= 2; }
+                               if(!ons_ControlPoint_Attackable(wp_owner, e.team)) { f |= 2; }
+                       }
+                       if(self.owner.classname == "onslaught_generator")
+                       {
+                               entity wp_owner = self.owner;
+                               if(wp_owner.isshielded && wp_owner.health >= wp_owner.max_health) { f |= 2; }
+                               if(wp_owner.health <= 0) { f |= 2; }
+                       }
+               }
                WriteByte(MSG_ENTITY, f);
        }
 
@@ -374,11 +395,11 @@ entity WaypointSprite_Spawn(
        wp.team = t;
        wp.owner = own;
        wp.currentammo = hideable;
-       if(own)
+       if (own)
        {
-               if(own.ownfield)
-                       remove(own.ownfield);
-               own.ownfield = wp;
+               if (own.(ownfield))
+                       remove(own.(ownfield));
+               own.(ownfield) = wp;
                wp.owned_by_field = ownfield;
        }
        wp.fade_rate = maxdistance;