]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/weapons/common.qc
Rename t_items.qc to items.qc
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / common.qc
index f69faa03a324de3e93d3136610a2835d9bbc781e..3592e3f7e14b3086a46b0d029f00f96e728f56ad 100644 (file)
@@ -2,7 +2,7 @@
 
 #include <server/defs.qh>
 #include <server/miscfunctions.qh>
-#include <common/t_items.qh>
+#include <common/items.qh>
 #include <common/constants.qh>
 #include <common/net_linked.qh>
 #include <common/deathtypes/all.qh>
 #include <common/state.qh>
 #include <common/util.qh>
 #include <common/weapons/_all.qh>
+#include <common/wepent.qh>
 #include <common/items/_mod.qh>
 
+bool W_DualWielding(entity player)
+{
+       int held_weapons = 0;
+       for(int slot = 0; slot < MAX_WEAPONSLOTS; ++slot)
+       {
+               .entity weaponentity = weaponentities[slot];
+               if(player.(weaponentity) && player.(weaponentity).m_switchweapon != WEP_Null)
+                       ++held_weapons;
+       }
+
+       return held_weapons > 1;
+}
+
 void W_GiveWeapon(entity e, int wep)
 {
        if (!wep) return;
 
-       e.weapons |= WepSet_FromWeapon(Weapons_from(wep));
+       STAT(WEAPONS, e) |= WepSet_FromWeapon(REGISTRY_GET(Weapons, wep));
 
        if (IS_PLAYER(e)) {
            Send_Notification(NOTIF_ONE, e, MSG_MULTI, ITEM_WEAPON_GOT, wep);