.float csqcprojectile_type;
-float CSQCProjectile_SendEntity(entity to, float sf)
+float CSQCProjectile_SendEntity(entity to, int sf)
{
float ft, fr;
e.csqcprojectile_oldorigin = e.origin;
}
-void CSQCProjectile(entity e, float clientanimate, float type, float docull)
+void CSQCProjectile(entity e, float clientanimate, int type, float docull)
{
Net_LinkEntity(e, docull, 0, CSQCProjectile_SendEntity);